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Diffstat (limited to 'source/blender/compositor/operations/COM_BrightnessOperation.cpp')
-rw-r--r--source/blender/compositor/operations/COM_BrightnessOperation.cpp78
1 files changed, 78 insertions, 0 deletions
diff --git a/source/blender/compositor/operations/COM_BrightnessOperation.cpp b/source/blender/compositor/operations/COM_BrightnessOperation.cpp
new file mode 100644
index 00000000000..bb481f71cc1
--- /dev/null
+++ b/source/blender/compositor/operations/COM_BrightnessOperation.cpp
@@ -0,0 +1,78 @@
+/*
+ * Copyright 2011, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor:
+ * Jeroen Bakker
+ * Monique Dewanchand
+ */
+
+#include "COM_BrightnessOperation.h"
+
+BrightnessOperation::BrightnessOperation(): NodeOperation() {
+ this->addInputSocket(COM_DT_COLOR);
+ this->addInputSocket(COM_DT_VALUE);
+ this->addInputSocket(COM_DT_VALUE);
+ this->addOutputSocket(COM_DT_COLOR);
+ this->inputProgram = NULL;
+}
+void BrightnessOperation::initExecution() {
+ this->inputProgram = this->getInputSocketReader(0);
+ this->inputBrightnessProgram = this->getInputSocketReader(1);
+ this->inputContrastProgram = this->getInputSocketReader(2);
+}
+
+void BrightnessOperation::executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+ float inputValue[4];
+ float a, b;
+ float inputBrightness[4];
+ float inputContrast[4];
+ this->inputProgram->read(inputValue, x, y, sampler, inputBuffers);
+ this->inputBrightnessProgram->read(inputBrightness, x, y, sampler, inputBuffers);
+ this->inputContrastProgram->read(inputContrast, x, y, sampler, inputBuffers);
+ float brightness = inputBrightness[0];
+ float contrast = inputContrast[0];
+ brightness /= 100.0f;
+ float delta = contrast / 200.0f;
+ a = 1.0f - delta * 2.0f;
+ /*
+ * The algorithm is by Werner D. Streidt
+ * (http://visca.com/ffactory/archives/5-99/msg00021.html)
+ * Extracted of OpenCV demhist.c
+ */
+ if( contrast > 0 )
+ {
+ a = 1.0f / a;
+ b = a * (brightness - delta);
+ }
+ else
+ {
+ delta *= -1;
+ b = a * (brightness + delta);
+ }
+
+ color[0] = a*inputValue[0]+b;
+ color[1] = a*inputValue[1]+b;
+ color[2] = a*inputValue[2]+b;
+ color[3] = inputValue[3];
+}
+
+void BrightnessOperation::deinitExecution() {
+ this->inputProgram = NULL;
+ this->inputBrightnessProgram = NULL;
+ this->inputContrastProgram = NULL;
+}
+