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Diffstat (limited to 'source/blender/compositor/operations/COM_CalculateStandardDeviationOperation.cpp')
-rw-r--r--source/blender/compositor/operations/COM_CalculateStandardDeviationOperation.cpp94
1 files changed, 94 insertions, 0 deletions
diff --git a/source/blender/compositor/operations/COM_CalculateStandardDeviationOperation.cpp b/source/blender/compositor/operations/COM_CalculateStandardDeviationOperation.cpp
new file mode 100644
index 00000000000..4cd990e417e
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+++ b/source/blender/compositor/operations/COM_CalculateStandardDeviationOperation.cpp
@@ -0,0 +1,94 @@
+/*
+ * Copyright 2011, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor:
+ * Jeroen Bakker
+ * Monique Dewanchand
+ */
+
+#include "COM_CalculateStandardDeviationOperation.h"
+#include "BLI_math.h"
+#include "BLI_utildefines.h"
+
+
+
+CalculateStandardDeviationOperation::CalculateStandardDeviationOperation(): CalculateMeanOperation() {
+}
+
+void CalculateStandardDeviationOperation::executePixel(float* color, int x, int y, MemoryBuffer *inputBuffers[], void * data) {
+ color[0] = this->standardDeviation;
+}
+
+void* CalculateStandardDeviationOperation::initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers) {
+ BLI_mutex_lock(getMutex());
+ if (!this->iscalculated) {
+ MemoryBuffer* tile = (MemoryBuffer*)imageReader->initializeTileData(rect, memoryBuffers);
+ CalculateMeanOperation::calculateMean(tile);
+ this->standardDeviation = 0.0f;
+ float* buffer = tile->getBuffer();
+ int size = tile->getWidth()*tile->getHeight();
+ int pixels = 0;
+ float sum;
+ float mean = this->result;
+ for (int i = 0, offset = 0 ; i < size ; i ++, offset +=4) {
+ if (buffer[offset+3] > 0) {
+ pixels ++;
+
+ switch(this->setting)
+ {
+ case 1:
+ {
+ float value = buffer[offset]*0.35f + buffer[offset+1]*0.45f + buffer[offset+2]*0.2f;
+ sum+=(value-mean)*(value-mean);
+ break;
+ }
+ case 2:
+ {
+ float value = buffer[offset];
+ sum+=value;
+ sum+=(value-mean)*(value-mean);
+ break;
+ }
+ case 3:
+ {
+ float value = buffer[offset+1];
+ sum+=value;
+ sum+=(value-mean)*(value-mean);
+ break;
+ }
+ case 4:
+ {
+ float value = buffer[offset+2];
+ sum+=value;
+ sum+=(value-mean)*(value-mean);
+ }
+ case 5:
+ {
+ float yuv[3];
+ rgb_to_yuv(buffer[offset], buffer[offset+1], buffer[offset+2], &yuv[0], &yuv[1], &yuv[2]);
+ sum+=(yuv[0]-mean)*(yuv[0]-mean);
+ break;
+ }
+ }
+ }
+ }
+ this->standardDeviation = sqrt(sum / (float)(pixels-1));
+ this->iscalculated = true;
+ }
+ BLI_mutex_unlock(getMutex());
+ return NULL;
+}