diff options
Diffstat (limited to 'source/blender/compositor/operations/COM_CalculateStandardDeviationOperation.cpp')
-rw-r--r-- | source/blender/compositor/operations/COM_CalculateStandardDeviationOperation.cpp | 17 |
1 files changed, 8 insertions, 9 deletions
diff --git a/source/blender/compositor/operations/COM_CalculateStandardDeviationOperation.cpp b/source/blender/compositor/operations/COM_CalculateStandardDeviationOperation.cpp index 811975c5e13..2d860df449c 100644 --- a/source/blender/compositor/operations/COM_CalculateStandardDeviationOperation.cpp +++ b/source/blender/compositor/operations/COM_CalculateStandardDeviationOperation.cpp @@ -33,27 +33,26 @@ CalculateStandardDeviationOperation::CalculateStandardDeviationOperation() : Cal void CalculateStandardDeviationOperation::executePixel(float *color, int x, int y, MemoryBuffer *inputBuffers[], void *data) { - color[0] = this->standardDeviation; + color[0] = this->m_standardDeviation; } void *CalculateStandardDeviationOperation::initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers) { lockMutex(); - if (!this->iscalculated) { - MemoryBuffer *tile = (MemoryBuffer *)imageReader->initializeTileData(rect, memoryBuffers); + if (!this->m_iscalculated) { + MemoryBuffer *tile = (MemoryBuffer *)this->m_imageReader->initializeTileData(rect, memoryBuffers); CalculateMeanOperation::calculateMean(tile); - this->standardDeviation = 0.0f; + this->m_standardDeviation = 0.0f; float *buffer = tile->getBuffer(); int size = tile->getWidth() * tile->getHeight(); int pixels = 0; float sum = 0.0f; - float mean = this->result; + float mean = this->m_result; for (int i = 0, offset = 0; i < size; i++, offset += 4) { if (buffer[offset + 3] > 0) { pixels++; - switch (this->setting) - { + switch (this->m_setting) { case 1: { float value = rgb_to_bw(&buffer[offset]); @@ -90,8 +89,8 @@ void *CalculateStandardDeviationOperation::initializeTileData(rcti *rect, Memory } } } - this->standardDeviation = sqrt(sum / (float)(pixels - 1)); - this->iscalculated = true; + this->m_standardDeviation = sqrt(sum / (float)(pixels - 1)); + this->m_iscalculated = true; } unlockMutex(); return NULL; |