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Diffstat (limited to 'source/blender/compositor/operations/COM_ChangeHSVOperation.cpp')
-rw-r--r--source/blender/compositor/operations/COM_ChangeHSVOperation.cpp59
1 files changed, 32 insertions, 27 deletions
diff --git a/source/blender/compositor/operations/COM_ChangeHSVOperation.cpp b/source/blender/compositor/operations/COM_ChangeHSVOperation.cpp
index 7481a3bebb4..a2554cd60de 100644
--- a/source/blender/compositor/operations/COM_ChangeHSVOperation.cpp
+++ b/source/blender/compositor/operations/COM_ChangeHSVOperation.cpp
@@ -20,44 +20,49 @@
ChangeHSVOperation::ChangeHSVOperation() : NodeOperation()
{
- this->addInputSocket(COM_DT_COLOR);
- this->addInputSocket(COM_DT_VALUE);
- this->addInputSocket(COM_DT_VALUE);
- this->addInputSocket(COM_DT_VALUE);
- this->addOutputSocket(COM_DT_COLOR);
- this->m_inputOperation = NULL;
+ this->addInputSocket(COM_DT_COLOR);
+ this->addInputSocket(COM_DT_VALUE);
+ this->addInputSocket(COM_DT_VALUE);
+ this->addInputSocket(COM_DT_VALUE);
+ this->addOutputSocket(COM_DT_COLOR);
+ this->m_inputOperation = NULL;
}
void ChangeHSVOperation::initExecution()
{
- this->m_inputOperation = getInputSocketReader(0);
- this->m_hueOperation = getInputSocketReader(1);
- this->m_saturationOperation = getInputSocketReader(2);
- this->m_valueOperation = getInputSocketReader(3);
+ this->m_inputOperation = getInputSocketReader(0);
+ this->m_hueOperation = getInputSocketReader(1);
+ this->m_saturationOperation = getInputSocketReader(2);
+ this->m_valueOperation = getInputSocketReader(3);
}
void ChangeHSVOperation::deinitExecution()
{
- this->m_inputOperation = NULL;
- this->m_hueOperation = NULL;
- this->m_saturationOperation = NULL;
- this->m_valueOperation = NULL;
+ this->m_inputOperation = NULL;
+ this->m_hueOperation = NULL;
+ this->m_saturationOperation = NULL;
+ this->m_valueOperation = NULL;
}
-void ChangeHSVOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
+void ChangeHSVOperation::executePixelSampled(float output[4],
+ float x,
+ float y,
+ PixelSampler sampler)
{
- float inputColor1[4];
- float hue[4], saturation[4], value[4];
+ float inputColor1[4];
+ float hue[4], saturation[4], value[4];
- this->m_inputOperation->readSampled(inputColor1, x, y, sampler);
- this->m_hueOperation->readSampled(hue, x, y, sampler);
- this->m_saturationOperation->readSampled(saturation, x, y, sampler);
- this->m_valueOperation->readSampled(value, x, y, sampler);
+ this->m_inputOperation->readSampled(inputColor1, x, y, sampler);
+ this->m_hueOperation->readSampled(hue, x, y, sampler);
+ this->m_saturationOperation->readSampled(saturation, x, y, sampler);
+ this->m_valueOperation->readSampled(value, x, y, sampler);
- output[0] = inputColor1[0] + (hue[0] - 0.5f);
- if (output[0] > 1.0f) output[0] -= 1.0f;
- else if (output[0] < 0.0f) output[0] += 1.0f;
- output[1] = inputColor1[1] * saturation[0];
- output[2] = inputColor1[2] * value[0];
- output[3] = inputColor1[3];
+ output[0] = inputColor1[0] + (hue[0] - 0.5f);
+ if (output[0] > 1.0f)
+ output[0] -= 1.0f;
+ else if (output[0] < 0.0f)
+ output[0] += 1.0f;
+ output[1] = inputColor1[1] * saturation[0];
+ output[2] = inputColor1[2] * value[0];
+ output[3] = inputColor1[3];
}