diff options
Diffstat (limited to 'source/blender/compositor/operations/COM_ColorBalanceASCCDLOperation.cc')
-rw-r--r-- | source/blender/compositor/operations/COM_ColorBalanceASCCDLOperation.cc | 50 |
1 files changed, 25 insertions, 25 deletions
diff --git a/source/blender/compositor/operations/COM_ColorBalanceASCCDLOperation.cc b/source/blender/compositor/operations/COM_ColorBalanceASCCDLOperation.cc index b6253c07f12..e12138c1f00 100644 --- a/source/blender/compositor/operations/COM_ColorBalanceASCCDLOperation.cc +++ b/source/blender/compositor/operations/COM_ColorBalanceASCCDLOperation.cc @@ -34,43 +34,43 @@ inline float colorbalance_cdl(float in, float offset, float power, float slope) ColorBalanceASCCDLOperation::ColorBalanceASCCDLOperation() { - this->addInputSocket(DataType::Value); - this->addInputSocket(DataType::Color); - this->addOutputSocket(DataType::Color); - inputValueOperation_ = nullptr; - inputColorOperation_ = nullptr; + this->add_input_socket(DataType::Value); + this->add_input_socket(DataType::Color); + this->add_output_socket(DataType::Color); + input_value_operation_ = nullptr; + input_color_operation_ = nullptr; this->set_canvas_input_index(1); flags.can_be_constant = true; } -void ColorBalanceASCCDLOperation::initExecution() +void ColorBalanceASCCDLOperation::init_execution() { - inputValueOperation_ = this->getInputSocketReader(0); - inputColorOperation_ = this->getInputSocketReader(1); + input_value_operation_ = this->get_input_socket_reader(0); + input_color_operation_ = this->get_input_socket_reader(1); } -void ColorBalanceASCCDLOperation::executePixelSampled(float output[4], - float x, - float y, - PixelSampler sampler) +void ColorBalanceASCCDLOperation::execute_pixel_sampled(float output[4], + float x, + float y, + PixelSampler sampler) { - float inputColor[4]; + float input_color[4]; float value[4]; - inputValueOperation_->readSampled(value, x, y, sampler); - inputColorOperation_->readSampled(inputColor, x, y, sampler); + input_value_operation_->read_sampled(value, x, y, sampler); + input_color_operation_->read_sampled(input_color, x, y, sampler); float fac = value[0]; fac = MIN2(1.0f, fac); const float mfac = 1.0f - fac; - output[0] = mfac * inputColor[0] + - fac * colorbalance_cdl(inputColor[0], offset_[0], power_[0], slope_[0]); - output[1] = mfac * inputColor[1] + - fac * colorbalance_cdl(inputColor[1], offset_[1], power_[1], slope_[1]); - output[2] = mfac * inputColor[2] + - fac * colorbalance_cdl(inputColor[2], offset_[2], power_[2], slope_[2]); - output[3] = inputColor[3]; + output[0] = mfac * input_color[0] + + fac * colorbalance_cdl(input_color[0], offset_[0], power_[0], slope_[0]); + output[1] = mfac * input_color[1] + + fac * colorbalance_cdl(input_color[1], offset_[1], power_[1], slope_[1]); + output[2] = mfac * input_color[2] + + fac * colorbalance_cdl(input_color[2], offset_[2], power_[2], slope_[2]); + output[3] = input_color[3]; } void ColorBalanceASCCDLOperation::update_memory_buffer_row(PixelCursor &p) @@ -90,10 +90,10 @@ void ColorBalanceASCCDLOperation::update_memory_buffer_row(PixelCursor &p) } } -void ColorBalanceASCCDLOperation::deinitExecution() +void ColorBalanceASCCDLOperation::deinit_execution() { - inputValueOperation_ = nullptr; - inputColorOperation_ = nullptr; + input_value_operation_ = nullptr; + input_color_operation_ = nullptr; } } // namespace blender::compositor |