diff options
Diffstat (limited to 'source/blender/compositor/operations/COM_ColorBalanceLGGOperation.cpp')
-rw-r--r-- | source/blender/compositor/operations/COM_ColorBalanceLGGOperation.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/source/blender/compositor/operations/COM_ColorBalanceLGGOperation.cpp b/source/blender/compositor/operations/COM_ColorBalanceLGGOperation.cpp index 7a8d62dfe21..13863a9ec5a 100644 --- a/source/blender/compositor/operations/COM_ColorBalanceLGGOperation.cpp +++ b/source/blender/compositor/operations/COM_ColorBalanceLGGOperation.cpp @@ -43,15 +43,15 @@ ColorBalanceLGGOperation::ColorBalanceLGGOperation() : NodeOperation() this->addInputSocket(COM_DT_VALUE); this->addInputSocket(COM_DT_COLOR); this->addOutputSocket(COM_DT_COLOR); - this->inputValueOperation = NULL; - this->inputColorOperation = NULL; + this->m_inputValueOperation = NULL; + this->m_inputColorOperation = NULL; this->setResolutionInputSocketIndex(1); } void ColorBalanceLGGOperation::initExecution() { - this->inputValueOperation = this->getInputSocketReader(0); - this->inputColorOperation = this->getInputSocketReader(1); + this->m_inputValueOperation = this->getInputSocketReader(0); + this->m_inputColorOperation = this->getInputSocketReader(1); } void ColorBalanceLGGOperation::executePixel(float *outputColor, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) @@ -59,22 +59,22 @@ void ColorBalanceLGGOperation::executePixel(float *outputColor, float x, float y float inputColor[4]; float value[4]; - inputValueOperation->read(value, x, y, sampler, inputBuffers); - inputColorOperation->read(inputColor, x, y, sampler, inputBuffers); + this->m_inputValueOperation->read(value, x, y, sampler, inputBuffers); + this->m_inputColorOperation->read(inputColor, x, y, sampler, inputBuffers); float fac = value[0]; fac = min(1.0f, fac); const float mfac = 1.0f - fac; - outputColor[0] = mfac * inputColor[0] + fac *colorbalance_lgg(inputColor[0], this->lift[0], this->gamma_inv[0], this->gain[0]); - outputColor[1] = mfac * inputColor[1] + fac *colorbalance_lgg(inputColor[1], this->lift[1], this->gamma_inv[1], this->gain[1]); - outputColor[2] = mfac * inputColor[2] + fac *colorbalance_lgg(inputColor[2], this->lift[2], this->gamma_inv[2], this->gain[2]); + outputColor[0] = mfac * inputColor[0] + fac *colorbalance_lgg(inputColor[0], this->m_lift[0], this->m_gamma_inv[0], this->m_gain[0]); + outputColor[1] = mfac * inputColor[1] + fac *colorbalance_lgg(inputColor[1], this->m_lift[1], this->m_gamma_inv[1], this->m_gain[1]); + outputColor[2] = mfac * inputColor[2] + fac *colorbalance_lgg(inputColor[2], this->m_lift[2], this->m_gamma_inv[2], this->m_gain[2]); outputColor[3] = inputColor[3]; } void ColorBalanceLGGOperation::deinitExecution() { - this->inputValueOperation = NULL; - this->inputColorOperation = NULL; + this->m_inputValueOperation = NULL; + this->m_inputColorOperation = NULL; } |