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Diffstat (limited to 'source/blender/compositor/operations/COM_DenoiseOperation.cc')
-rw-r--r--source/blender/compositor/operations/COM_DenoiseOperation.cc166
1 files changed, 166 insertions, 0 deletions
diff --git a/source/blender/compositor/operations/COM_DenoiseOperation.cc b/source/blender/compositor/operations/COM_DenoiseOperation.cc
new file mode 100644
index 00000000000..d08f238c4c1
--- /dev/null
+++ b/source/blender/compositor/operations/COM_DenoiseOperation.cc
@@ -0,0 +1,166 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Copyright 2019, Blender Foundation.
+ */
+
+#include "COM_DenoiseOperation.h"
+#include "BLI_math.h"
+#include "BLI_system.h"
+#ifdef WITH_OPENIMAGEDENOISE
+# include "BLI_threads.h"
+# include <OpenImageDenoise/oidn.hpp>
+static pthread_mutex_t oidn_lock = BLI_MUTEX_INITIALIZER;
+#endif
+#include <iostream>
+
+DenoiseOperation::DenoiseOperation()
+{
+ this->addInputSocket(COM_DT_COLOR);
+ this->addInputSocket(COM_DT_VECTOR);
+ this->addInputSocket(COM_DT_COLOR);
+ this->addOutputSocket(COM_DT_COLOR);
+ this->m_settings = nullptr;
+}
+void DenoiseOperation::initExecution()
+{
+ SingleThreadedOperation::initExecution();
+ this->m_inputProgramColor = getInputSocketReader(0);
+ this->m_inputProgramNormal = getInputSocketReader(1);
+ this->m_inputProgramAlbedo = getInputSocketReader(2);
+}
+
+void DenoiseOperation::deinitExecution()
+{
+ this->m_inputProgramColor = nullptr;
+ this->m_inputProgramNormal = nullptr;
+ this->m_inputProgramAlbedo = nullptr;
+ SingleThreadedOperation::deinitExecution();
+}
+
+MemoryBuffer *DenoiseOperation::createMemoryBuffer(rcti *rect2)
+{
+ MemoryBuffer *tileColor = (MemoryBuffer *)this->m_inputProgramColor->initializeTileData(rect2);
+ MemoryBuffer *tileNormal = (MemoryBuffer *)this->m_inputProgramNormal->initializeTileData(rect2);
+ MemoryBuffer *tileAlbedo = (MemoryBuffer *)this->m_inputProgramAlbedo->initializeTileData(rect2);
+ rcti rect;
+ rect.xmin = 0;
+ rect.ymin = 0;
+ rect.xmax = getWidth();
+ rect.ymax = getHeight();
+ MemoryBuffer *result = new MemoryBuffer(COM_DT_COLOR, &rect);
+ float *data = result->getBuffer();
+ this->generateDenoise(data, tileColor, tileNormal, tileAlbedo, this->m_settings);
+ return result;
+}
+
+bool DenoiseOperation::determineDependingAreaOfInterest(rcti * /*input*/,
+ ReadBufferOperation *readOperation,
+ rcti *output)
+{
+ if (isCached()) {
+ return false;
+ }
+
+ rcti newInput;
+ newInput.xmax = this->getWidth();
+ newInput.xmin = 0;
+ newInput.ymax = this->getHeight();
+ newInput.ymin = 0;
+ return NodeOperation::determineDependingAreaOfInterest(&newInput, readOperation, output);
+}
+
+void DenoiseOperation::generateDenoise(float *data,
+ MemoryBuffer *inputTileColor,
+ MemoryBuffer *inputTileNormal,
+ MemoryBuffer *inputTileAlbedo,
+ NodeDenoise *settings)
+{
+ float *inputBufferColor = inputTileColor->getBuffer();
+ BLI_assert(inputBufferColor);
+ if (!inputBufferColor) {
+ return;
+ }
+#ifdef WITH_OPENIMAGEDENOISE
+ /* Always supported through Accelerate framework BNNS on macOS. */
+# ifndef __APPLE__
+ if (BLI_cpu_support_sse41())
+# endif
+ {
+ oidn::DeviceRef device = oidn::newDevice();
+ device.commit();
+
+ oidn::FilterRef filter = device.newFilter("RT");
+ filter.setImage("color",
+ inputBufferColor,
+ oidn::Format::Float3,
+ inputTileColor->getWidth(),
+ inputTileColor->getHeight(),
+ 0,
+ sizeof(float[4]));
+ if (inputTileNormal && inputTileNormal->getBuffer()) {
+ filter.setImage("normal",
+ inputTileNormal->getBuffer(),
+ oidn::Format::Float3,
+ inputTileNormal->getWidth(),
+ inputTileNormal->getHeight(),
+ 0,
+ sizeof(float[3]));
+ }
+ if (inputTileAlbedo && inputTileAlbedo->getBuffer()) {
+ filter.setImage("albedo",
+ inputTileAlbedo->getBuffer(),
+ oidn::Format::Float3,
+ inputTileAlbedo->getWidth(),
+ inputTileAlbedo->getHeight(),
+ 0,
+ sizeof(float[4]));
+ }
+ filter.setImage("output",
+ data,
+ oidn::Format::Float3,
+ inputTileColor->getWidth(),
+ inputTileColor->getHeight(),
+ 0,
+ sizeof(float[4]));
+
+ BLI_assert(settings);
+ if (settings) {
+ filter.set("hdr", settings->hdr);
+ filter.set("srgb", false);
+ }
+
+ filter.commit();
+ /* Since it's memory intensive, it's better to run only one instance of OIDN at a time.
+ * OpenImageDenoise is multithreaded internally and should use all available cores nonetheless.
+ */
+ BLI_mutex_lock(&oidn_lock);
+ filter.execute();
+ BLI_mutex_unlock(&oidn_lock);
+
+ /* copy the alpha channel, OpenImageDenoise currently only supports RGB */
+ size_t numPixels = inputTileColor->getWidth() * inputTileColor->getHeight();
+ for (size_t i = 0; i < numPixels; i++) {
+ data[i * 4 + 3] = inputBufferColor[i * 4 + 3];
+ }
+ return;
+ }
+#endif
+ /* If built without OIDN or running on an unsupported CPU, just pass through. */
+ UNUSED_VARS(inputTileAlbedo, inputTileNormal, settings);
+ ::memcpy(data,
+ inputBufferColor,
+ sizeof(float[4]) * inputTileColor->getWidth() * inputTileColor->getHeight());
+}