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Diffstat (limited to 'source/blender/compositor/operations/COM_DifferenceMatteOperation.cc')
-rw-r--r--source/blender/compositor/operations/COM_DifferenceMatteOperation.cc41
1 files changed, 41 insertions, 0 deletions
diff --git a/source/blender/compositor/operations/COM_DifferenceMatteOperation.cc b/source/blender/compositor/operations/COM_DifferenceMatteOperation.cc
index 0acdfc1651f..31714b03b06 100644
--- a/source/blender/compositor/operations/COM_DifferenceMatteOperation.cc
+++ b/source/blender/compositor/operations/COM_DifferenceMatteOperation.cc
@@ -29,6 +29,7 @@ DifferenceMatteOperation::DifferenceMatteOperation()
this->m_inputImage1Program = nullptr;
this->m_inputImage2Program = nullptr;
+ flags.can_be_constant = true;
}
void DifferenceMatteOperation::initExecution()
@@ -86,4 +87,44 @@ void DifferenceMatteOperation::executePixelSampled(float output[4],
}
}
+void DifferenceMatteOperation::update_memory_buffer_partial(MemoryBuffer *output,
+ const rcti &area,
+ Span<MemoryBuffer *> inputs)
+{
+ for (BuffersIterator<float> it = output->iterate_with(inputs, area); !it.is_end(); ++it) {
+ const float *color1 = it.in(0);
+ const float *color2 = it.in(1);
+
+ float difference = (fabsf(color2[0] - color1[0]) + fabsf(color2[1] - color1[1]) +
+ fabsf(color2[2] - color1[2]));
+
+ /* Average together the distances. */
+ difference = difference / 3.0f;
+
+ const float tolerance = m_settings->t1;
+ const float falloff = m_settings->t2;
+
+ /* Make 100% transparent. */
+ if (difference <= tolerance) {
+ it.out[0] = 0.0f;
+ }
+ /* In the falloff region, make partially transparent. */
+ else if (difference <= falloff + tolerance) {
+ difference = difference - tolerance;
+ const float alpha = difference / falloff;
+ /* Only change if more transparent than before. */
+ if (alpha < color1[3]) {
+ it.out[0] = alpha;
+ }
+ else { /* Leave as before. */
+ it.out[0] = color1[3];
+ }
+ }
+ else {
+ /* Foreground object. */
+ it.out[0] = color1[3];
+ }
+ }
+}
+
} // namespace blender::compositor