diff options
Diffstat (limited to 'source/blender/compositor/operations/COM_DilateErodeOperation.h')
-rw-r--r-- | source/blender/compositor/operations/COM_DilateErodeOperation.h | 70 |
1 files changed, 70 insertions, 0 deletions
diff --git a/source/blender/compositor/operations/COM_DilateErodeOperation.h b/source/blender/compositor/operations/COM_DilateErodeOperation.h new file mode 100644 index 00000000000..af554fa0d16 --- /dev/null +++ b/source/blender/compositor/operations/COM_DilateErodeOperation.h @@ -0,0 +1,70 @@ +/* + * Copyright 2011, Blender Foundation. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * Contributor: + * Jeroen Bakker + * Monique Dewanchand + */ + +#ifndef _COM_DilateErodeOperation_h +#define _COM_DilateErodeOperation_h +#include "COM_NodeOperation.h" + + +class DilateErodeOperation : public NodeOperation { +private: + /** + * Cached reference to the inputProgram + */ + SocketReader * inputProgram; + + float distance; + float _switch; + float inset; + + /** + * determines the area of interest to track pixels + * keep this one as small as possible for speed gain. + */ + int scope; +public: + DilateErodeOperation(); + + /** + * the inner loop of this program + */ + void executePixel(float* color, int x, int y, MemoryBuffer *inputBuffers[], void* data); + + /** + * Initialize the execution + */ + void initExecution(); + + void* initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers); + /** + * Deinitialize the execution + */ + void deinitExecution(); + + void setDistance(float distance) {this->distance = distance;} + void setSwitch(float sw) {this->_switch = sw;} + void setInset(float inset) {this->inset = inset;} + + bool determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output); + +}; +#endif |