diff options
Diffstat (limited to 'source/blender/compositor/operations/COM_FlipOperation.cpp')
-rw-r--r-- | source/blender/compositor/operations/COM_FlipOperation.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/source/blender/compositor/operations/COM_FlipOperation.cpp b/source/blender/compositor/operations/COM_FlipOperation.cpp index 5023473f4aa..60dabb86bb5 100644 --- a/source/blender/compositor/operations/COM_FlipOperation.cpp +++ b/source/blender/compositor/operations/COM_FlipOperation.cpp @@ -27,34 +27,34 @@ FlipOperation::FlipOperation() : NodeOperation() this->addInputSocket(COM_DT_COLOR); this->addOutputSocket(COM_DT_COLOR); this->setResolutionInputSocketIndex(0); - this->inputOperation = NULL; - this->flipX = true; - this->flipY = false; + this->m_inputOperation = NULL; + this->m_flipX = true; + this->m_flipY = false; } void FlipOperation::initExecution() { - this->inputOperation = this->getInputSocketReader(0); + this->m_inputOperation = this->getInputSocketReader(0); } void FlipOperation::deinitExecution() { - this->inputOperation = NULL; + this->m_inputOperation = NULL; } void FlipOperation::executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) { - float nx = this->flipX ? this->getWidth() - 1 - x : x; - float ny = this->flipY ? this->getHeight() - 1 - y : y; + float nx = this->m_flipX ? this->getWidth() - 1 - x : x; + float ny = this->m_flipY ? this->getHeight() - 1 - y : y; - this->inputOperation->read(color, nx, ny, sampler, inputBuffers); + this->m_inputOperation->read(color, nx, ny, sampler, inputBuffers); } bool FlipOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output) { rcti newInput; - if (this->flipX) { + if (this->m_flipX) { newInput.xmax = (this->getWidth() - 1 - input->xmin) + 1; newInput.xmin = (this->getWidth() - 1 - input->xmax) - 1; } @@ -62,7 +62,7 @@ bool FlipOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOper newInput.xmin = input->xmin; newInput.xmax = input->xmax; } - if (this->flipY) { + if (this->m_flipY) { newInput.ymax = (this->getHeight() - 1 - input->ymin) + 1; newInput.ymin = (this->getHeight() - 1 - input->ymax) - 1; } |