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Diffstat (limited to 'source/blender/compositor/operations/COM_GlareFogGlowOperation.cpp')
-rw-r--r--source/blender/compositor/operations/COM_GlareFogGlowOperation.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/compositor/operations/COM_GlareFogGlowOperation.cpp b/source/blender/compositor/operations/COM_GlareFogGlowOperation.cpp
index ff75fb7090f..1f5749d782c 100644
--- a/source/blender/compositor/operations/COM_GlareFogGlowOperation.cpp
+++ b/source/blender/compositor/operations/COM_GlareFogGlowOperation.cpp
@@ -83,7 +83,7 @@ static void FHT(fREAL *data, unsigned int M, unsigned int inverse)
n2 = n >> 1;
if (n > 2) {
fc = dc = cos(a);
- fs = ds = sqrt(1.0 - fc * fc); //sin(a);
+ fs = ds = sqrt(1.0 - fc * fc); // sin(a);
bd = n - 2;
for (bl = 1; bl < n2; bl++) {
fREAL *data_nbd = &data_n[bd];
@@ -431,7 +431,7 @@ void GlareFogGlowOperation::generateGlare(float *data,
fcol[1] = expf(d * cs_g);
fcol[2] = expf(d * cs_b);
// linear window good enough here, visual result counts, not scientific analysis
- //w = (1.0f-fabs(u))*(1.0f-fabs(v));
+ // w = (1.0f-fabs(u))*(1.0f-fabs(v));
// actually, Hanning window is ok, cos^2 for some reason is slower
w = (0.5f + 0.5f * cosf(u * (float)M_PI)) * (0.5f + 0.5f * cosf(v * (float)M_PI));
mul_v3_fl(fcol, w);