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Diffstat (limited to 'source/blender/compositor/operations/COM_GlareStreaksOperation.cc')
-rw-r--r--source/blender/compositor/operations/COM_GlareStreaksOperation.cc102
1 files changed, 102 insertions, 0 deletions
diff --git a/source/blender/compositor/operations/COM_GlareStreaksOperation.cc b/source/blender/compositor/operations/COM_GlareStreaksOperation.cc
new file mode 100644
index 00000000000..4fccb62e3df
--- /dev/null
+++ b/source/blender/compositor/operations/COM_GlareStreaksOperation.cc
@@ -0,0 +1,102 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Copyright 2011, Blender Foundation.
+ */
+
+#include "COM_GlareStreaksOperation.h"
+#include "BLI_math.h"
+
+void GlareStreaksOperation::generateGlare(float *data,
+ MemoryBuffer *inputTile,
+ NodeGlare *settings)
+{
+ int x, y, n;
+ unsigned int nump = 0;
+ float c1[4], c2[4], c3[4], c4[4];
+ float a, ang = DEG2RADF(360.0f) / (float)settings->streaks;
+
+ int size = inputTile->getWidth() * inputTile->getHeight();
+ int size4 = size * 4;
+
+ bool breaked = false;
+
+ MemoryBuffer *tsrc = inputTile->duplicate();
+ MemoryBuffer *tdst = new MemoryBuffer(COM_DT_COLOR, inputTile->getRect());
+ tdst->clear();
+ memset(data, 0, size4 * sizeof(float));
+
+ for (a = 0.0f; a < DEG2RADF(360.0f) && (!breaked); a += ang) {
+ const float an = a + settings->angle_ofs;
+ const float vx = cos((double)an), vy = sin((double)an);
+ for (n = 0; n < settings->iter && (!breaked); n++) {
+ const float p4 = pow(4.0, (double)n);
+ const float vxp = vx * p4, vyp = vy * p4;
+ const float wt = pow((double)settings->fade, (double)p4);
+ const float cmo = 1.0f -
+ (float)pow((double)settings->colmod,
+ (double)n +
+ 1); // colormodulation amount relative to current pass
+ float *tdstcol = tdst->getBuffer();
+ for (y = 0; y < tsrc->getHeight() && (!breaked); y++) {
+ for (x = 0; x < tsrc->getWidth(); x++, tdstcol += 4) {
+ // first pass no offset, always same for every pass, exact copy,
+ // otherwise results in uneven brightness, only need once
+ if (n == 0) {
+ tsrc->read(c1, x, y);
+ }
+ else {
+ c1[0] = c1[1] = c1[2] = 0;
+ }
+ tsrc->readBilinear(c2, x + vxp, y + vyp);
+ tsrc->readBilinear(c3, x + vxp * 2.0f, y + vyp * 2.0f);
+ tsrc->readBilinear(c4, x + vxp * 3.0f, y + vyp * 3.0f);
+ // modulate color to look vaguely similar to a color spectrum
+ c2[1] *= cmo;
+ c2[2] *= cmo;
+
+ c3[0] *= cmo;
+ c3[1] *= cmo;
+
+ c4[0] *= cmo;
+ c4[2] *= cmo;
+
+ tdstcol[0] = 0.5f * (tdstcol[0] + c1[0] + wt * (c2[0] + wt * (c3[0] + wt * c4[0])));
+ tdstcol[1] = 0.5f * (tdstcol[1] + c1[1] + wt * (c2[1] + wt * (c3[1] + wt * c4[1])));
+ tdstcol[2] = 0.5f * (tdstcol[2] + c1[2] + wt * (c2[2] + wt * (c3[2] + wt * c4[2])));
+ tdstcol[3] = 1.0f;
+ }
+ if (isBraked()) {
+ breaked = true;
+ }
+ }
+ memcpy(tsrc->getBuffer(), tdst->getBuffer(), sizeof(float) * size4);
+ }
+
+ float *sourcebuffer = tsrc->getBuffer();
+ float factor = 1.0f / (float)(6 - settings->iter);
+ for (int i = 0; i < size4; i += 4) {
+ madd_v3_v3fl(&data[i], &sourcebuffer[i], factor);
+ data[i + 3] = 1.0f;
+ }
+
+ tdst->clear();
+ memcpy(tsrc->getBuffer(), inputTile->getBuffer(), sizeof(float) * size4);
+ nump++;
+ }
+
+ delete tsrc;
+ delete tdst;
+}