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Diffstat (limited to 'source/blender/compositor/operations/COM_GlareStreaksOperation.cpp')
-rw-r--r--source/blender/compositor/operations/COM_GlareStreaksOperation.cpp94
1 files changed, 94 insertions, 0 deletions
diff --git a/source/blender/compositor/operations/COM_GlareStreaksOperation.cpp b/source/blender/compositor/operations/COM_GlareStreaksOperation.cpp
new file mode 100644
index 00000000000..177bb6e0730
--- /dev/null
+++ b/source/blender/compositor/operations/COM_GlareStreaksOperation.cpp
@@ -0,0 +1,94 @@
+/*
+ * Copyright 2011, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor:
+ * Jeroen Bakker
+ * Monique Dewanchand
+ */
+
+#include "COM_GlareStreaksOperation.h"
+#include "BLI_math.h"
+
+void GlareStreaksOperation::generateGlare(float *data, MemoryBuffer *inputTile, NodeGlare *settings) {
+ int x, y, n;
+ unsigned int nump=0;
+ float c1[4], c2[4], c3[4], c4[4];
+ float a, ang = DEG2RADF(360.0f)/(float)settings->angle;
+
+ int size = inputTile->getWidth()*inputTile->getHeight();
+ int size4 = size*4;
+
+
+ MemoryBuffer* tsrc = inputTile->duplicate();
+ MemoryBuffer* tdst = new MemoryBuffer(NULL, inputTile->getRect());
+ tdst->clear();
+ memset(data, 0, size4*sizeof(float));
+
+ for (a=0.f; a<DEG2RADF(360.0f); a+=ang) {
+ const float an = a + settings->angle_ofs;
+ const float vx = cos((double)an), vy = sin((double)an);
+ for (n=0; n<settings->iter; ++n) {
+ const float p4 = pow(4.0, (double)n);
+ const float vxp = vx*p4, vyp = vy*p4;
+ const float wt = pow((double)settings->fade, (double)p4);
+ const float cmo = 1.f - (float)pow((double)settings->colmod, (double)n+1); // colormodulation amount relative to current pass
+ float* tdstcol = tdst->getBuffer();
+ for (y=0; y<tsrc->getHeight(); ++y) {
+ for (x=0; x<tsrc->getWidth(); ++x, tdstcol+=4) {
+ // first pass no offset, always same for every pass, exact copy,
+ // otherwise results in uneven brightness, only need once
+ if (n==0) tsrc->read(c1, x, y); else c1[0]=c1[1]=c1[2]=0;
+ tsrc->readCubic(c2, x + vxp, y + vyp);
+ tsrc->readCubic(c3, x + vxp*2.f, y + vyp*2.f);
+ tsrc->readCubic(c4, x + vxp*3.f, y + vyp*3.f);
+ // modulate color to look vaguely similar to a color spectrum
+ c2[1] *= cmo;
+ c2[2] *= cmo;
+
+ c3[0] *= cmo;
+ c3[1] *= cmo;
+
+ c4[0] *= cmo;
+ c4[2] *= cmo;
+
+ tdstcol[0] = 0.5f*(tdstcol[0] + c1[0] + wt*(c2[0] + wt*(c3[0] + wt*c4[0])));
+ tdstcol[1] = 0.5f*(tdstcol[1] + c1[1] + wt*(c2[1] + wt*(c3[1] + wt*c4[1])));
+ tdstcol[2] = 0.5f*(tdstcol[2] + c1[2] + wt*(c2[2] + wt*(c3[2] + wt*c4[2])));
+ tdstcol[3] = 1.0f;
+ }
+ }
+ memcpy(tsrc->getBuffer(), tdst->getBuffer(), sizeof(float)*size4);
+ }
+
+// addImage(sbuf, tsrc, 1.f/(float)(6 - ndg->iter)); // add result to data @todo
+ float* sourcebuffer = tsrc->getBuffer();
+ float factor = 1.f/(float)(6 - settings->iter);
+ for (int i = 0 ; i < size4; i ++) {
+ data[i] += sourcebuffer[i] * factor;
+ }
+ for (int i = 0 ; i < size; i ++) {
+ data[i*4+3] = 1.0f;
+ }
+
+ tdst->clear();
+ memcpy(tsrc->getBuffer(), inputTile->getBuffer(), sizeof(float)*size4);
+ nump++;
+ }
+
+ delete tsrc;
+ delete tdst;
+}