diff options
Diffstat (limited to 'source/blender/compositor/operations/COM_IDMaskOperation.cc')
-rw-r--r-- | source/blender/compositor/operations/COM_IDMaskOperation.cc | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/source/blender/compositor/operations/COM_IDMaskOperation.cc b/source/blender/compositor/operations/COM_IDMaskOperation.cc index 677d0a8ccff..5837cb1fda9 100644 --- a/source/blender/compositor/operations/COM_IDMaskOperation.cc +++ b/source/blender/compositor/operations/COM_IDMaskOperation.cc @@ -22,25 +22,25 @@ namespace blender::compositor { IDMaskOperation::IDMaskOperation() { - this->addInputSocket(DataType::Value); - this->addOutputSocket(DataType::Value); + this->add_input_socket(DataType::Value); + this->add_output_socket(DataType::Value); this->flags.complex = true; flags.can_be_constant = true; } -void *IDMaskOperation::initializeTileData(rcti *rect) +void *IDMaskOperation::initialize_tile_data(rcti *rect) { - void *buffer = getInputOperation(0)->initializeTileData(rect); + void *buffer = get_input_operation(0)->initialize_tile_data(rect); return buffer; } -void IDMaskOperation::executePixel(float output[4], int x, int y, void *data) +void IDMaskOperation::execute_pixel(float output[4], int x, int y, void *data) { MemoryBuffer *input_buffer = (MemoryBuffer *)data; - const int buffer_width = input_buffer->getWidth(); - float *buffer = input_buffer->getBuffer(); + const int buffer_width = input_buffer->get_width(); + float *buffer = input_buffer->get_buffer(); int buffer_index = (y * buffer_width + x); - output[0] = (roundf(buffer[buffer_index]) == objectIndex_) ? 1.0f : 0.0f; + output[0] = (roundf(buffer[buffer_index]) == object_index_) ? 1.0f : 0.0f; } void IDMaskOperation::update_memory_buffer_partial(MemoryBuffer *output, @@ -54,7 +54,7 @@ void IDMaskOperation::update_memory_buffer_partial(MemoryBuffer *output, const float *in = input->get_elem(area.xmin, y); const float *row_end = out + width * output->elem_stride; while (out < row_end) { - out[0] = (roundf(in[0]) == objectIndex_) ? 1.0f : 0.0f; + out[0] = (roundf(in[0]) == object_index_) ? 1.0f : 0.0f; in += input->elem_stride; out += output->elem_stride; } |