Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/compositor/operations/COM_ImageOperation.cpp')
-rw-r--r--source/blender/compositor/operations/COM_ImageOperation.cpp149
1 files changed, 149 insertions, 0 deletions
diff --git a/source/blender/compositor/operations/COM_ImageOperation.cpp b/source/blender/compositor/operations/COM_ImageOperation.cpp
new file mode 100644
index 00000000000..52c2e44f7d4
--- /dev/null
+++ b/source/blender/compositor/operations/COM_ImageOperation.cpp
@@ -0,0 +1,149 @@
+/*
+ * Copyright 2011, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor:
+ * Jeroen Bakker
+ * Monique Dewanchand
+ */
+
+#include "COM_ImageOperation.h"
+
+#include "BLI_listbase.h"
+#include "DNA_scene_types.h"
+#include "DNA_image_types.h"
+#include "BKE_image.h"
+#include "BLI_math.h"
+
+extern "C" {
+ #include "RE_pipeline.h"
+ #include "RE_shader_ext.h"
+ #include "RE_render_ext.h"
+ #include "IMB_imbuf.h"
+ #include "IMB_imbuf_types.h"
+}
+
+BaseImageOperation::BaseImageOperation(): NodeOperation() {
+ this->image = NULL;
+ this->buffer = NULL;
+ this->imageBuffer = NULL;
+ this->imageUser = NULL;
+ this->imagewidth = 0;
+ this->imageheight = 0;
+ this->framenumber = 0;
+ this->depthBuffer = NULL;
+ this->numberOfChannels = 0;
+}
+ImageOperation::ImageOperation(): BaseImageOperation() {
+ this->addOutputSocket(COM_DT_COLOR);
+}
+ImageAlphaOperation::ImageAlphaOperation(): BaseImageOperation() {
+ this->addOutputSocket(COM_DT_VALUE);
+}
+ImageDepthOperation::ImageDepthOperation(): BaseImageOperation() {
+ this->addOutputSocket(COM_DT_VALUE);
+}
+
+ImBuf* BaseImageOperation::getImBuf() {
+ ImBuf *ibuf;
+
+ ibuf= BKE_image_get_ibuf(this->image, this->imageUser);
+ if(ibuf==NULL || (ibuf->rect==NULL && ibuf->rect_float==NULL)) {
+ return NULL;
+ }
+
+ if (ibuf->rect_float == NULL) {
+ IMB_float_from_rect(ibuf);
+ }
+ return ibuf;
+}
+
+
+void BaseImageOperation::initExecution() {
+ ImBuf *stackbuf= getImBuf();
+ this->buffer = stackbuf;
+ if (stackbuf) {
+ this->imageBuffer = stackbuf->rect_float;
+ this->depthBuffer = stackbuf->zbuf_float;
+ this->imagewidth = stackbuf->x;
+ this->imageheight = stackbuf->y;
+ this->numberOfChannels = stackbuf->channels;
+ }
+}
+
+void BaseImageOperation::deinitExecution() {
+ this->imageBuffer= NULL;
+}
+
+void BaseImageOperation::determineResolution(unsigned int resolution[], unsigned int preferredResolution[]) {
+ ImBuf *stackbuf= getImBuf();
+ if (stackbuf) {
+ resolution[0] = stackbuf->x;
+ resolution[1] = stackbuf->y;
+ }
+}
+
+void ImageOperation::executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+ if (this->imageBuffer == NULL || x < 0 || y < 0 || x >= this->getWidth() || y >= this->getHeight() ) {
+ color[0] = 0.0f;
+ color[1] = 0.0f;
+ color[2] = 0.0f;
+ color[3] = 0.0f;
+ } else {
+ switch (sampler) {
+ case COM_PS_NEAREST:
+ neareast_interpolation_color(this->buffer, NULL, color, x, y);
+ break;
+ case COM_PS_BILINEAR:
+ bilinear_interpolation_color(this->buffer, NULL, color, x, y);
+ break;
+ case COM_PS_BICUBIC:
+ bicubic_interpolation_color(this->buffer, NULL, color, x, y);
+ break;
+ }
+ }
+}
+
+void ImageAlphaOperation::executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+ float tempcolor[4];
+
+ if (this->imageBuffer == NULL || x < 0 || y < 0 || x >= this->getWidth() || y >= this->getHeight() ) {
+ color[0] = 0.0f;
+ } else {
+ tempcolor[3] = 1.0f;
+ switch (sampler) {
+ case COM_PS_NEAREST:
+ neareast_interpolation_color(this->buffer, NULL, tempcolor, x, y);
+ break;
+ case COM_PS_BILINEAR:
+ bilinear_interpolation_color(this->buffer, NULL, tempcolor, x, y);
+ break;
+ case COM_PS_BICUBIC:
+ bicubic_interpolation_color(this->buffer, NULL, tempcolor, x, y);
+ break;
+ }
+ color[0] = tempcolor[3];
+ }
+}
+
+void ImageDepthOperation::executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+ if (this->depthBuffer == NULL || x < 0 || y < 0 || x >= this->getWidth() || y >= this->getHeight() ) {
+ color[0] = 0.0f;
+ } else {
+ int offset = y * width + x;
+ color[0] = this->depthBuffer[offset];
+ }
+}