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Diffstat (limited to 'source/blender/compositor/operations/COM_ImageOperation.h')
-rw-r--r-- | source/blender/compositor/operations/COM_ImageOperation.h | 94 |
1 files changed, 94 insertions, 0 deletions
diff --git a/source/blender/compositor/operations/COM_ImageOperation.h b/source/blender/compositor/operations/COM_ImageOperation.h new file mode 100644 index 00000000000..a5e2c753b59 --- /dev/null +++ b/source/blender/compositor/operations/COM_ImageOperation.h @@ -0,0 +1,94 @@ +/* + * Copyright 2011, Blender Foundation. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * Contributor: + * Jeroen Bakker + * Monique Dewanchand + */ + + +#ifndef _COM_ImageOperation_h +#define _COM_ImageOperation_h + +#include "COM_NodeOperation.h" +#include "DNA_scene_types.h" +#include "BLI_listbase.h" +#include "BKE_image.h" +extern "C" { + #include "RE_pipeline.h" + #include "RE_shader_ext.h" + #include "RE_render_ext.h" + #include "MEM_guardedalloc.h" +} + +/** + * @brief Base class for all image operations + */ +class BaseImageOperation : public NodeOperation { +protected: + ImBuf* buffer; + Image* image; + ImageUser* imageUser; + float *imageBuffer; + float *depthBuffer; + int imageheight; + int imagewidth; + int framenumber; + int numberOfChannels; + + BaseImageOperation(); + /** + * Determine the output resolution. The resolution is retrieved from the Renderer + */ + void determineResolution(unsigned int resolution[], unsigned int preferredResolution[]); + + virtual ImBuf* getImBuf(); + +public: + + void initExecution(); + void deinitExecution(); + void setImage(Image* image) {this->image = image;} + void setImageUser(ImageUser* imageuser) {this->imageUser = imageuser;} + + void setFramenumber(int framenumber) {this->framenumber = framenumber;} +}; +class ImageOperation: public BaseImageOperation { +public: + /** + * Constructor + */ + ImageOperation(); + void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]); +}; +class ImageAlphaOperation: public BaseImageOperation { +public: + /** + * Constructor + */ + ImageAlphaOperation(); + void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]); +}; +class ImageDepthOperation: public BaseImageOperation { +public: + /** + * Constructor + */ + ImageDepthOperation(); + void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]); +}; +#endif |