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Diffstat (limited to 'source/blender/compositor/operations/COM_KeyingDespillOperation.cpp')
-rw-r--r--source/blender/compositor/operations/COM_KeyingDespillOperation.cpp62
1 files changed, 33 insertions, 29 deletions
diff --git a/source/blender/compositor/operations/COM_KeyingDespillOperation.cpp b/source/blender/compositor/operations/COM_KeyingDespillOperation.cpp
index 9b3e89dc1f7..a1ba49a69b2 100644
--- a/source/blender/compositor/operations/COM_KeyingDespillOperation.cpp
+++ b/source/blender/compositor/operations/COM_KeyingDespillOperation.cpp
@@ -25,53 +25,57 @@
KeyingDespillOperation::KeyingDespillOperation() : NodeOperation()
{
- this->addInputSocket(COM_DT_COLOR);
- this->addInputSocket(COM_DT_COLOR);
- this->addOutputSocket(COM_DT_COLOR);
+ this->addInputSocket(COM_DT_COLOR);
+ this->addInputSocket(COM_DT_COLOR);
+ this->addOutputSocket(COM_DT_COLOR);
- this->m_despillFactor = 0.5f;
- this->m_colorBalance = 0.5f;
+ this->m_despillFactor = 0.5f;
+ this->m_colorBalance = 0.5f;
- this->m_pixelReader = NULL;
- this->m_screenReader = NULL;
+ this->m_pixelReader = NULL;
+ this->m_screenReader = NULL;
}
void KeyingDespillOperation::initExecution()
{
- this->m_pixelReader = this->getInputSocketReader(0);
- this->m_screenReader = this->getInputSocketReader(1);
+ this->m_pixelReader = this->getInputSocketReader(0);
+ this->m_screenReader = this->getInputSocketReader(1);
}
void KeyingDespillOperation::deinitExecution()
{
- this->m_pixelReader = NULL;
- this->m_screenReader = NULL;
+ this->m_pixelReader = NULL;
+ this->m_screenReader = NULL;
}
-void KeyingDespillOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
+void KeyingDespillOperation::executePixelSampled(float output[4],
+ float x,
+ float y,
+ PixelSampler sampler)
{
- float pixelColor[4];
- float screenColor[4];
+ float pixelColor[4];
+ float screenColor[4];
- this->m_pixelReader->readSampled(pixelColor, x, y, sampler);
- this->m_screenReader->readSampled(screenColor, x, y, sampler);
+ this->m_pixelReader->readSampled(pixelColor, x, y, sampler);
+ this->m_screenReader->readSampled(screenColor, x, y, sampler);
- const int screen_primary_channel = max_axis_v3(screenColor);
- const int other_1 = (screen_primary_channel + 1) % 3;
- const int other_2 = (screen_primary_channel + 2) % 3;
+ const int screen_primary_channel = max_axis_v3(screenColor);
+ const int other_1 = (screen_primary_channel + 1) % 3;
+ const int other_2 = (screen_primary_channel + 2) % 3;
- const int min_channel = min(other_1, other_2);
- const int max_channel = max(other_1, other_2);
+ const int min_channel = min(other_1, other_2);
+ const int max_channel = max(other_1, other_2);
- float average_value, amount;
+ float average_value, amount;
- average_value = this->m_colorBalance * pixelColor[min_channel] + (1.0f - this->m_colorBalance) * pixelColor[max_channel];
- amount = (pixelColor[screen_primary_channel] - average_value);
+ average_value = this->m_colorBalance * pixelColor[min_channel] +
+ (1.0f - this->m_colorBalance) * pixelColor[max_channel];
+ amount = (pixelColor[screen_primary_channel] - average_value);
- copy_v4_v4(output, pixelColor);
+ copy_v4_v4(output, pixelColor);
- const float amount_despill = this->m_despillFactor * amount;
- if (amount_despill > 0.0f) {
- output[screen_primary_channel] = pixelColor[screen_primary_channel] - amount_despill;
- }
+ const float amount_despill = this->m_despillFactor * amount;
+ if (amount_despill > 0.0f) {
+ output[screen_primary_channel] = pixelColor[screen_primary_channel] - amount_despill;
+ }
}