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Diffstat (limited to 'source/blender/compositor/operations/COM_KeyingDespillOperation.cpp')
-rw-r--r--source/blender/compositor/operations/COM_KeyingDespillOperation.cpp27
1 files changed, 8 insertions, 19 deletions
diff --git a/source/blender/compositor/operations/COM_KeyingDespillOperation.cpp b/source/blender/compositor/operations/COM_KeyingDespillOperation.cpp
index 4426666f100..01f5c032730 100644
--- a/source/blender/compositor/operations/COM_KeyingDespillOperation.cpp
+++ b/source/blender/compositor/operations/COM_KeyingDespillOperation.cpp
@@ -28,18 +28,6 @@
#include "BLI_listbase.h"
#include "BLI_math.h"
-static int get_pixel_primary_channel(float *pixel)
-{
- float max_value = MAX3(pixel[0], pixel[1], pixel[2]);
-
- if (max_value == pixel[0])
- return 0;
- else if (max_value == pixel[1])
- return 1;
-
- return 2;
-}
-
KeyingDespillOperation::KeyingDespillOperation() : NodeOperation()
{
this->addInputSocket(COM_DT_COLOR);
@@ -73,12 +61,12 @@ void KeyingDespillOperation::executePixel(float output[4], float x, float y, Pix
this->m_pixelReader->read(pixelColor, x, y, sampler);
this->m_screenReader->read(screenColor, x, y, sampler);
- int screen_primary_channel = get_pixel_primary_channel(screenColor);
- int other_1 = (screen_primary_channel + 1) % 3;
- int other_2 = (screen_primary_channel + 2) % 3;
+ const int screen_primary_channel = max_axis_v3(screenColor);
+ const int other_1 = (screen_primary_channel + 1) % 3;
+ const int other_2 = (screen_primary_channel + 2) % 3;
- int min_channel = MIN2(other_1, other_2);
- int max_channel = MAX2(other_1, other_2);
+ const int min_channel = min(other_1, other_2);
+ const int max_channel = max(other_1, other_2);
float average_value, amount;
@@ -87,7 +75,8 @@ void KeyingDespillOperation::executePixel(float output[4], float x, float y, Pix
copy_v4_v4(output, pixelColor);
- if (this->m_despillFactor * amount > 0) {
- output[screen_primary_channel] = pixelColor[screen_primary_channel] - this->m_despillFactor * amount;
+ const float amount_despill = this->m_despillFactor * amount;
+ if (amount_despill > 0.0f) {
+ output[screen_primary_channel] = pixelColor[screen_primary_channel] - amount_despill;
}
}