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Diffstat (limited to 'source/blender/compositor/operations/COM_LuminanceMatteOperation.h')
-rw-r--r-- | source/blender/compositor/operations/COM_LuminanceMatteOperation.h | 51 |
1 files changed, 51 insertions, 0 deletions
diff --git a/source/blender/compositor/operations/COM_LuminanceMatteOperation.h b/source/blender/compositor/operations/COM_LuminanceMatteOperation.h new file mode 100644 index 00000000000..1c2cd2dca51 --- /dev/null +++ b/source/blender/compositor/operations/COM_LuminanceMatteOperation.h @@ -0,0 +1,51 @@ +/* + * Copyright 2011, Blender Foundation. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * Contributor: + * Dalai Felinto + */ + +#ifndef _COM_LuminanceMatteOperation_h +#define _COM_LuminanceMatteOperation_h +#include "COM_MixBaseOperation.h" + + +/** + * this program converts an input colour to an output value. + * it assumes we are in sRGB colour space. + */ +class LuminanceMatteOperation : public NodeOperation { +private: + NodeChroma *settings; + SocketReader *inputImageProgram; +public: + /** + * Default constructor + */ + LuminanceMatteOperation(); + + /** + * the inner loop of this program + */ + void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]); + + void initExecution(); + void deinitExecution(); + + void setSettings(NodeChroma *nodeChroma) {this->settings = nodeChroma;} +}; +#endif |