diff options
Diffstat (limited to 'source/blender/compositor/operations/COM_MapUVOperation.h')
-rw-r--r-- | source/blender/compositor/operations/COM_MapUVOperation.h | 62 |
1 files changed, 62 insertions, 0 deletions
diff --git a/source/blender/compositor/operations/COM_MapUVOperation.h b/source/blender/compositor/operations/COM_MapUVOperation.h new file mode 100644 index 00000000000..58c962eb17c --- /dev/null +++ b/source/blender/compositor/operations/COM_MapUVOperation.h @@ -0,0 +1,62 @@ +/* + * Copyright 2011, Blender Foundation. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * Contributor: + * Dalai Felinto + */ + +#ifndef _COM_MapUVOperation_h +#define _COM_MapUVOperation_h +#include "COM_NodeOperation.h" + + +class MapUVOperation : public NodeOperation { +private: + /** + * Cached reference to the inputProgram + */ + SocketReader* inputUVProgram; + SocketReader* inputColorProgram; + + float alpha; + +public: + MapUVOperation(); + + /** + * we need a 3x3 differential filter for UV Input and full buffer for the image + */ + bool determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output); + + /** + * the inner loop of this program + */ + void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]); + + /** + * Initialize the execution + */ + void initExecution(); + + /** + * Deinitialize the execution + */ + void deinitExecution(); + + void setAlpha(float alpha){this->alpha = alpha;} +}; +#endif |