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Diffstat (limited to 'source/blender/compositor/operations/COM_MaskOperation.cpp')
-rw-r--r--source/blender/compositor/operations/COM_MaskOperation.cpp217
1 files changed, 113 insertions, 104 deletions
diff --git a/source/blender/compositor/operations/COM_MaskOperation.cpp b/source/blender/compositor/operations/COM_MaskOperation.cpp
index d2603978ac8..6f146d9e1e6 100644
--- a/source/blender/compositor/operations/COM_MaskOperation.cpp
+++ b/source/blender/compositor/operations/COM_MaskOperation.cpp
@@ -24,129 +24,138 @@
#include "BLI_math.h"
extern "C" {
-# include "BKE_mask.h"
+#include "BKE_mask.h"
}
MaskOperation::MaskOperation() : NodeOperation()
{
- this->addOutputSocket(COM_DT_VALUE);
- this->m_mask = NULL;
- this->m_maskWidth = 0;
- this->m_maskHeight = 0;
- this->m_maskWidthInv = 0.0f;
- this->m_maskHeightInv = 0.0f;
- this->m_frame_shutter = 0.0f;
- this->m_frame_number = 0;
- this->m_rasterMaskHandleTot = 1;
- memset(this->m_rasterMaskHandles, 0, sizeof(this->m_rasterMaskHandles));
+ this->addOutputSocket(COM_DT_VALUE);
+ this->m_mask = NULL;
+ this->m_maskWidth = 0;
+ this->m_maskHeight = 0;
+ this->m_maskWidthInv = 0.0f;
+ this->m_maskHeightInv = 0.0f;
+ this->m_frame_shutter = 0.0f;
+ this->m_frame_number = 0;
+ this->m_rasterMaskHandleTot = 1;
+ memset(this->m_rasterMaskHandles, 0, sizeof(this->m_rasterMaskHandles));
}
void MaskOperation::initExecution()
{
- if (this->m_mask && this->m_rasterMaskHandles[0] == NULL) {
- if (this->m_rasterMaskHandleTot == 1) {
- this->m_rasterMaskHandles[0] = BKE_maskrasterize_handle_new();
-
- BKE_maskrasterize_handle_init(this->m_rasterMaskHandles[0], this->m_mask,
- this->m_maskWidth, this->m_maskHeight,
- true, true, this->m_do_feather);
- }
- else {
- /* make a throw away copy of the mask */
- const float frame = (float)this->m_frame_number - this->m_frame_shutter;
- const float frame_step = (this->m_frame_shutter * 2.0f) / this->m_rasterMaskHandleTot;
- float frame_iter = frame;
-
- Mask *mask_temp;
-
- mask_temp = BKE_mask_copy_nolib(this->m_mask);
-
- /* trick so we can get unkeyed edits to display */
- {
- MaskLayer *masklay;
- MaskLayerShape *masklay_shape;
-
- for (masklay = (MaskLayer *)mask_temp->masklayers.first;
- masklay;
- masklay = masklay->next)
- {
- masklay_shape = BKE_mask_layer_shape_verify_frame(masklay, this->m_frame_number);
- BKE_mask_layer_shape_from_mask(masklay, masklay_shape);
- }
- }
-
- for (unsigned int i = 0; i < this->m_rasterMaskHandleTot; i++) {
- this->m_rasterMaskHandles[i] = BKE_maskrasterize_handle_new();
-
- /* re-eval frame info */
- BKE_mask_evaluate(mask_temp, frame_iter, true);
-
- BKE_maskrasterize_handle_init(this->m_rasterMaskHandles[i], mask_temp,
- this->m_maskWidth, this->m_maskHeight,
- true, true, this->m_do_feather);
-
- frame_iter += frame_step;
- }
-
- BKE_mask_free(mask_temp);
- MEM_freeN(mask_temp);
- }
- }
+ if (this->m_mask && this->m_rasterMaskHandles[0] == NULL) {
+ if (this->m_rasterMaskHandleTot == 1) {
+ this->m_rasterMaskHandles[0] = BKE_maskrasterize_handle_new();
+
+ BKE_maskrasterize_handle_init(this->m_rasterMaskHandles[0],
+ this->m_mask,
+ this->m_maskWidth,
+ this->m_maskHeight,
+ true,
+ true,
+ this->m_do_feather);
+ }
+ else {
+ /* make a throw away copy of the mask */
+ const float frame = (float)this->m_frame_number - this->m_frame_shutter;
+ const float frame_step = (this->m_frame_shutter * 2.0f) / this->m_rasterMaskHandleTot;
+ float frame_iter = frame;
+
+ Mask *mask_temp;
+
+ mask_temp = BKE_mask_copy_nolib(this->m_mask);
+
+ /* trick so we can get unkeyed edits to display */
+ {
+ MaskLayer *masklay;
+ MaskLayerShape *masklay_shape;
+
+ for (masklay = (MaskLayer *)mask_temp->masklayers.first; masklay;
+ masklay = masklay->next) {
+ masklay_shape = BKE_mask_layer_shape_verify_frame(masklay, this->m_frame_number);
+ BKE_mask_layer_shape_from_mask(masklay, masklay_shape);
+ }
+ }
+
+ for (unsigned int i = 0; i < this->m_rasterMaskHandleTot; i++) {
+ this->m_rasterMaskHandles[i] = BKE_maskrasterize_handle_new();
+
+ /* re-eval frame info */
+ BKE_mask_evaluate(mask_temp, frame_iter, true);
+
+ BKE_maskrasterize_handle_init(this->m_rasterMaskHandles[i],
+ mask_temp,
+ this->m_maskWidth,
+ this->m_maskHeight,
+ true,
+ true,
+ this->m_do_feather);
+
+ frame_iter += frame_step;
+ }
+
+ BKE_mask_free(mask_temp);
+ MEM_freeN(mask_temp);
+ }
+ }
}
void MaskOperation::deinitExecution()
{
- for (unsigned int i = 0; i < this->m_rasterMaskHandleTot; i++) {
- if (this->m_rasterMaskHandles[i]) {
- BKE_maskrasterize_handle_free(this->m_rasterMaskHandles[i]);
- this->m_rasterMaskHandles[i] = NULL;
- }
- }
+ for (unsigned int i = 0; i < this->m_rasterMaskHandleTot; i++) {
+ if (this->m_rasterMaskHandles[i]) {
+ BKE_maskrasterize_handle_free(this->m_rasterMaskHandles[i]);
+ this->m_rasterMaskHandles[i] = NULL;
+ }
+ }
}
-void MaskOperation::determineResolution(unsigned int resolution[2], unsigned int preferredResolution[2])
+void MaskOperation::determineResolution(unsigned int resolution[2],
+ unsigned int preferredResolution[2])
{
- if (this->m_maskWidth == 0 || this->m_maskHeight == 0) {
- NodeOperation::determineResolution(resolution, preferredResolution);
- }
- else {
- unsigned int nr[2];
+ if (this->m_maskWidth == 0 || this->m_maskHeight == 0) {
+ NodeOperation::determineResolution(resolution, preferredResolution);
+ }
+ else {
+ unsigned int nr[2];
- nr[0] = this->m_maskWidth;
- nr[1] = this->m_maskHeight;
+ nr[0] = this->m_maskWidth;
+ nr[1] = this->m_maskHeight;
- NodeOperation::determineResolution(resolution, nr);
+ NodeOperation::determineResolution(resolution, nr);
- resolution[0] = this->m_maskWidth;
- resolution[1] = this->m_maskHeight;
- }
+ resolution[0] = this->m_maskWidth;
+ resolution[1] = this->m_maskHeight;
+ }
}
-void MaskOperation::executePixelSampled(float output[4], float x, float y, PixelSampler /*sampler*/)
+void MaskOperation::executePixelSampled(float output[4],
+ float x,
+ float y,
+ PixelSampler /*sampler*/)
{
- const float xy[2] = {
- (x * this->m_maskWidthInv) + this->m_mask_px_ofs[0],
- (y * this->m_maskHeightInv) + this->m_mask_px_ofs[1]};
-
- if (this->m_rasterMaskHandleTot == 1) {
- if (this->m_rasterMaskHandles[0]) {
- output[0] = BKE_maskrasterize_handle_sample(this->m_rasterMaskHandles[0], xy);
- }
- else {
- output[0] = 0.0f;
- }
- }
- else {
- /* incase loop below fails */
- output[0] = 0.0f;
-
- for (unsigned int i = 0; i < this->m_rasterMaskHandleTot; i++) {
- if (this->m_rasterMaskHandles[i]) {
- output[0] += BKE_maskrasterize_handle_sample(this->m_rasterMaskHandles[i], xy);
- }
- }
-
- /* until we get better falloff */
- output[0] /= this->m_rasterMaskHandleTot;
- }
+ const float xy[2] = {(x * this->m_maskWidthInv) + this->m_mask_px_ofs[0],
+ (y * this->m_maskHeightInv) + this->m_mask_px_ofs[1]};
+
+ if (this->m_rasterMaskHandleTot == 1) {
+ if (this->m_rasterMaskHandles[0]) {
+ output[0] = BKE_maskrasterize_handle_sample(this->m_rasterMaskHandles[0], xy);
+ }
+ else {
+ output[0] = 0.0f;
+ }
+ }
+ else {
+ /* incase loop below fails */
+ output[0] = 0.0f;
+
+ for (unsigned int i = 0; i < this->m_rasterMaskHandleTot; i++) {
+ if (this->m_rasterMaskHandles[i]) {
+ output[0] += BKE_maskrasterize_handle_sample(this->m_rasterMaskHandles[i], xy);
+ }
+ }
+
+ /* until we get better falloff */
+ output[0] /= this->m_rasterMaskHandleTot;
+ }
}