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Diffstat (limited to 'source/blender/compositor/operations/COM_MathBaseOperation.h')
-rw-r--r-- | source/blender/compositor/operations/COM_MathBaseOperation.h | 150 |
1 files changed, 150 insertions, 0 deletions
diff --git a/source/blender/compositor/operations/COM_MathBaseOperation.h b/source/blender/compositor/operations/COM_MathBaseOperation.h new file mode 100644 index 00000000000..728d989e1e9 --- /dev/null +++ b/source/blender/compositor/operations/COM_MathBaseOperation.h @@ -0,0 +1,150 @@ +/* + * Copyright 2011, Blender Foundation. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * Contributor: + * Jeroen Bakker + * Monique Dewanchand + */ + +#ifndef _COM_MathBaseOperation_h +#define _COM_MathBaseOperation_h +#include "COM_NodeOperation.h" + + +/** + * this program converts an input colour to an output value. + * it assumes we are in sRGB colour space. + */ +class MathBaseOperation : public NodeOperation { +protected: + /** + * Prefetched reference to the inputProgram + */ + SocketReader * inputValue1Operation; + SocketReader * inputValue2Operation; + +protected: + /** + * Default constructor + */ + MathBaseOperation(); +public: + /** + * the inner loop of this program + */ + void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) = 0; + + /** + * Initialize the execution + */ + void initExecution(); + + /** + * Deinitialize the execution + */ + void deinitExecution(); + +}; + +class MathAddOperation: public MathBaseOperation { +public: + MathAddOperation() : MathBaseOperation() {} + void executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]); +}; +class MathSubtractOperation: public MathBaseOperation { +public: + MathSubtractOperation() : MathBaseOperation() {} + void executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]); +}; +class MathMultiplyOperation: public MathBaseOperation { +public: + MathMultiplyOperation() : MathBaseOperation() {} + void executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]); +}; +class MathDivideOperation: public MathBaseOperation { +public: + MathDivideOperation() : MathBaseOperation() {} + void executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]); +}; +class MathSineOperation: public MathBaseOperation { +public: + MathSineOperation() : MathBaseOperation() {} + void executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]); +}; +class MathCosineOperation: public MathBaseOperation { +public: + MathCosineOperation() : MathBaseOperation() {} + void executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]); +}; +class MathTangentOperation: public MathBaseOperation { +public: + MathTangentOperation() : MathBaseOperation() {} + void executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]); +}; + +class MathArcSineOperation: public MathBaseOperation { +public: + MathArcSineOperation() : MathBaseOperation() {} + void executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]); +}; +class MathArcCosineOperation: public MathBaseOperation { +public: + MathArcCosineOperation() : MathBaseOperation() {} + void executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]); +}; +class MathArcTangentOperation: public MathBaseOperation { +public: + MathArcTangentOperation() : MathBaseOperation() {} + void executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]); +}; +class MathPowerOperation: public MathBaseOperation { +public: + MathPowerOperation() : MathBaseOperation() {} + void executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]); +}; +class MathLogarithmOperation: public MathBaseOperation { +public: + MathLogarithmOperation() : MathBaseOperation() {} + void executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]); +}; +class MathMinimumOperation: public MathBaseOperation { +public: + MathMinimumOperation() : MathBaseOperation() {} + void executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]); +}; +class MathMaximumOperation: public MathBaseOperation { +public: + MathMaximumOperation() : MathBaseOperation() {} + void executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]); +}; +class MathRoundOperation: public MathBaseOperation { +public: + MathRoundOperation() : MathBaseOperation() {} + void executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]); +}; +class MathLessThanOperation: public MathBaseOperation { +public: + MathLessThanOperation() : MathBaseOperation() {} + void executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]); +}; +class MathGreaterThanOperation: public MathBaseOperation { +public: + MathGreaterThanOperation() : MathBaseOperation() {} + void executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]); +}; + +#endif |