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Diffstat (limited to 'source/blender/compositor/operations/COM_MathBaseOperation.h')
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diff --git a/source/blender/compositor/operations/COM_MathBaseOperation.h b/source/blender/compositor/operations/COM_MathBaseOperation.h
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+/*
+ * Copyright 2011, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor:
+ * Jeroen Bakker
+ * Monique Dewanchand
+ */
+
+#ifndef _COM_MathBaseOperation_h
+#define _COM_MathBaseOperation_h
+#include "COM_NodeOperation.h"
+
+
+/**
+ * this program converts an input colour to an output value.
+ * it assumes we are in sRGB colour space.
+ */
+class MathBaseOperation : public NodeOperation {
+protected:
+ /**
+ * Prefetched reference to the inputProgram
+ */
+ SocketReader * inputValue1Operation;
+ SocketReader * inputValue2Operation;
+
+protected:
+ /**
+ * Default constructor
+ */
+ MathBaseOperation();
+public:
+ /**
+ * the inner loop of this program
+ */
+ void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) = 0;
+
+ /**
+ * Initialize the execution
+ */
+ void initExecution();
+
+ /**
+ * Deinitialize the execution
+ */
+ void deinitExecution();
+
+};
+
+class MathAddOperation: public MathBaseOperation {
+public:
+ MathAddOperation() : MathBaseOperation() {}
+ void executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+};
+class MathSubtractOperation: public MathBaseOperation {
+public:
+ MathSubtractOperation() : MathBaseOperation() {}
+ void executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+};
+class MathMultiplyOperation: public MathBaseOperation {
+public:
+ MathMultiplyOperation() : MathBaseOperation() {}
+ void executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+};
+class MathDivideOperation: public MathBaseOperation {
+public:
+ MathDivideOperation() : MathBaseOperation() {}
+ void executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+};
+class MathSineOperation: public MathBaseOperation {
+public:
+ MathSineOperation() : MathBaseOperation() {}
+ void executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+};
+class MathCosineOperation: public MathBaseOperation {
+public:
+ MathCosineOperation() : MathBaseOperation() {}
+ void executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+};
+class MathTangentOperation: public MathBaseOperation {
+public:
+ MathTangentOperation() : MathBaseOperation() {}
+ void executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+};
+
+class MathArcSineOperation: public MathBaseOperation {
+public:
+ MathArcSineOperation() : MathBaseOperation() {}
+ void executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+};
+class MathArcCosineOperation: public MathBaseOperation {
+public:
+ MathArcCosineOperation() : MathBaseOperation() {}
+ void executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+};
+class MathArcTangentOperation: public MathBaseOperation {
+public:
+ MathArcTangentOperation() : MathBaseOperation() {}
+ void executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+};
+class MathPowerOperation: public MathBaseOperation {
+public:
+ MathPowerOperation() : MathBaseOperation() {}
+ void executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+};
+class MathLogarithmOperation: public MathBaseOperation {
+public:
+ MathLogarithmOperation() : MathBaseOperation() {}
+ void executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+};
+class MathMinimumOperation: public MathBaseOperation {
+public:
+ MathMinimumOperation() : MathBaseOperation() {}
+ void executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+};
+class MathMaximumOperation: public MathBaseOperation {
+public:
+ MathMaximumOperation() : MathBaseOperation() {}
+ void executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+};
+class MathRoundOperation: public MathBaseOperation {
+public:
+ MathRoundOperation() : MathBaseOperation() {}
+ void executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+};
+class MathLessThanOperation: public MathBaseOperation {
+public:
+ MathLessThanOperation() : MathBaseOperation() {}
+ void executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+};
+class MathGreaterThanOperation: public MathBaseOperation {
+public:
+ MathGreaterThanOperation() : MathBaseOperation() {}
+ void executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+};
+
+#endif