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Diffstat (limited to 'source/blender/compositor/operations/COM_MixBaseOperation.cpp')
-rw-r--r--source/blender/compositor/operations/COM_MixBaseOperation.cpp89
1 files changed, 89 insertions, 0 deletions
diff --git a/source/blender/compositor/operations/COM_MixBaseOperation.cpp b/source/blender/compositor/operations/COM_MixBaseOperation.cpp
new file mode 100644
index 00000000000..9f8378defe9
--- /dev/null
+++ b/source/blender/compositor/operations/COM_MixBaseOperation.cpp
@@ -0,0 +1,89 @@
+/*
+ * Copyright 2011, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor:
+ * Jeroen Bakker
+ * Monique Dewanchand
+ */
+
+#include "COM_MixBaseOperation.h"
+
+MixBaseOperation::MixBaseOperation(): NodeOperation() {
+ this->addInputSocket(COM_DT_VALUE);
+ this->addInputSocket(COM_DT_COLOR);
+ this->addInputSocket(COM_DT_COLOR);
+ this->addOutputSocket(COM_DT_COLOR);
+ this->inputValueOperation = NULL;
+ this->inputColor1Operation = NULL;
+ this->inputColor2Operation = NULL;
+ this->setUseValueAlphaMultiply(false);
+}
+
+void MixBaseOperation::initExecution() {
+ this->inputValueOperation = this->getInputSocketReader(0);
+ this->inputColor1Operation = this->getInputSocketReader(1);
+ this->inputColor2Operation = this->getInputSocketReader(2);
+}
+
+void MixBaseOperation::executePixel(float* outputColor, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+ float inputColor1[4];
+ float inputColor2[4];
+ float value;
+
+ inputValueOperation->read(&value, x, y, sampler, inputBuffers);
+ inputColor1Operation->read(&inputColor1[0], x, y, sampler, inputBuffers);
+ inputColor2Operation->read(&inputColor2[0], x, y, sampler, inputBuffers);
+
+ if (this->useValueAlphaMultiply()) {
+ value *= inputColor2[3];
+ }
+ float valuem= 1.0f-value;
+ outputColor[0] = valuem*(inputColor1[0])+value*(inputColor2[0]);
+ outputColor[1] = valuem*(inputColor1[1])+value*(inputColor2[1]);
+ outputColor[2] = valuem*(inputColor1[2])+value*(inputColor2[2]);
+ outputColor[3] = inputColor1[3];
+}
+
+void MixBaseOperation::deinitExecution() {
+ this->inputValueOperation = NULL;
+ this->inputColor1Operation = NULL;
+ this->inputColor2Operation = NULL;
+}
+
+void MixBaseOperation::determineResolution(unsigned int resolution[], unsigned int preferredResolution[]){
+ InputSocket* socket;
+ unsigned int tempPreferredResolution[] = {0,0};
+ unsigned int tempResolution[2];
+
+ socket = this->getInputSocket(1);
+ socket->determineResolution(tempResolution, tempPreferredResolution);
+ if((tempResolution[0] != 0) && (tempResolution[1] != 0)){
+ this->setResolutionInputSocketIndex(1);
+ }else {
+ socket = this->getInputSocket(2);
+ tempPreferredResolution[0] = 0;
+ tempPreferredResolution[1] = 0;
+ socket->determineResolution(tempResolution, tempPreferredResolution);
+ if((tempResolution[0] != 0) && (tempResolution[1] != 0)){
+ this->setResolutionInputSocketIndex(2);
+ }else {
+ this->setResolutionInputSocketIndex(0);
+ }
+ }
+ NodeOperation::determineResolution(resolution, preferredResolution);
+}
+