diff options
Diffstat (limited to 'source/blender/compositor/operations/COM_MixDodgeOperation.cpp')
-rw-r--r-- | source/blender/compositor/operations/COM_MixDodgeOperation.cpp | 89 |
1 files changed, 89 insertions, 0 deletions
diff --git a/source/blender/compositor/operations/COM_MixDodgeOperation.cpp b/source/blender/compositor/operations/COM_MixDodgeOperation.cpp new file mode 100644 index 00000000000..7e6ddeee5e6 --- /dev/null +++ b/source/blender/compositor/operations/COM_MixDodgeOperation.cpp @@ -0,0 +1,89 @@ +/* + * Copyright 2011, Blender Foundation. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * Contributor: + * Jeroen Bakker + * Monique Dewanchand + */ + +#include "COM_MixDodgeOperation.h" + +MixDodgeOperation::MixDodgeOperation(): MixBaseOperation() { +} + +void MixDodgeOperation::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) { + float inputColor1[4]; + float inputColor2[4]; + float value; + float tmp; + + inputValueOperation->read(&value, x, y, sampler, inputBuffers); + inputColor1Operation->read(&inputColor1[0], x, y, sampler, inputBuffers); + inputColor2Operation->read(&inputColor2[0], x, y, sampler, inputBuffers); + + if (this->useValueAlphaMultiply()) { + value *= inputColor2[3]; + } + + if (inputColor1[0] != 0.0f) { + tmp = 1.0f - value*inputColor2[0]; + if (tmp <= 0.0f) + outputValue[0] = 1.0f; + else { + tmp = inputColor1[0] / tmp; + if (tmp > 1.0f) + outputValue[0] = 1.0f; + else + outputValue[0] = tmp; + } + } + else + outputValue[0] = 0.0f; + + if (inputColor1[1] != 0.0f) { + tmp = 1.0f - value*inputColor2[1]; + if (tmp <= 0.0f) + outputValue[1] = 1.0f; + else { + tmp = inputColor1[1] / tmp; + if (tmp > 1.0f) + outputValue[1] = 1.0f; + else + outputValue[1] = tmp; + } + } + else + outputValue[1] = 0.0f; + + if (inputColor1[2] != 0.0f) { + tmp = 1.0f - value*inputColor2[2]; + if (tmp <= 0.0f) + outputValue[2] = 1.0f; + else { + tmp = inputColor1[2] / tmp; + if (tmp > 1.0f) + outputValue[2] = 1.0f; + else + outputValue[2] = tmp; + } + } + else + outputValue[2] = 0.0f; + + outputValue[3] = inputColor1[3]; +} + |