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Diffstat (limited to 'source/blender/compositor/operations/COM_MixOperation.h')
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diff --git a/source/blender/compositor/operations/COM_MixOperation.h b/source/blender/compositor/operations/COM_MixOperation.h
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+/*
+ * Copyright 2011, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor:
+ * Jeroen Bakker
+ * Monique Dewanchand
+ */
+
+#ifndef _COM_MixBaseOperation_h
+#define _COM_MixBaseOperation_h
+#include "COM_NodeOperation.h"
+
+
+/**
+ * All this programs converts an input color to an output value.
+ * it assumes we are in sRGB color space.
+ */
+
+class MixBaseOperation : public NodeOperation {
+protected:
+ /**
+ * Prefetched reference to the inputProgram
+ */
+ SocketReader *m_inputValueOperation;
+ SocketReader *m_inputColor1Operation;
+ SocketReader *m_inputColor2Operation;
+ bool m_valueAlphaMultiply;
+ bool m_useClamp;
+
+ inline void clampIfNeeded(float color[4])
+ {
+ if (m_useClamp) {
+ CLAMP(color[0], 0.0f, 1.0f);
+ CLAMP(color[1], 0.0f, 1.0f);
+ CLAMP(color[2], 0.0f, 1.0f);
+ CLAMP(color[3], 0.0f, 1.0f);
+ }
+ }
+
+public:
+ /**
+ * Default constructor
+ */
+ MixBaseOperation();
+
+ /**
+ * the inner loop of this program
+ */
+ void executePixel(float output[4], float x, float y, PixelSampler sampler);
+
+ /**
+ * Initialize the execution
+ */
+ void initExecution();
+
+ /**
+ * Deinitialize the execution
+ */
+ void deinitExecution();
+
+ void determineResolution(unsigned int resolution[2], unsigned int preferredResolution[2]);
+
+
+ void setUseValueAlphaMultiply(const bool value) { this->m_valueAlphaMultiply = value; }
+ bool useValueAlphaMultiply() { return this->m_valueAlphaMultiply; }
+ void setUseClamp(bool value) { this->m_useClamp = value; }
+};
+
+class MixAddOperation : public MixBaseOperation {
+public:
+ MixAddOperation();
+ void executePixel(float output[4], float x, float y, PixelSampler sampler);
+};
+
+class MixBlendOperation : public MixBaseOperation {
+public:
+ MixBlendOperation();
+ void executePixel(float output[4], float x, float y, PixelSampler sampler);
+};
+
+class MixBurnOperation : public MixBaseOperation {
+public:
+ MixBurnOperation();
+ void executePixel(float output[4], float x, float y, PixelSampler sampler);
+};
+
+class MixColorOperation : public MixBaseOperation {
+public:
+ MixColorOperation();
+ void executePixel(float output[4], float x, float y, PixelSampler sampler);
+};
+
+class MixDarkenOperation : public MixBaseOperation {
+public:
+ MixDarkenOperation();
+ void executePixel(float output[4], float x, float y, PixelSampler sampler);
+};
+
+class MixDifferenceOperation : public MixBaseOperation {
+public:
+ MixDifferenceOperation();
+ void executePixel(float output[4], float x, float y, PixelSampler sampler);
+};
+
+class MixDivideOperation : public MixBaseOperation {
+public:
+ MixDivideOperation();
+ void executePixel(float output[4], float x, float y, PixelSampler sampler);
+};
+
+class MixDodgeOperation : public MixBaseOperation {
+public:
+ MixDodgeOperation();
+ void executePixel(float output[4], float x, float y, PixelSampler sampler);
+};
+
+class MixGlareOperation : public MixBaseOperation {
+public:
+ MixGlareOperation();
+ void executePixel(float output[4], float x, float y, PixelSampler sampler);
+};
+
+class MixHueOperation : public MixBaseOperation {
+public:
+ MixHueOperation();
+ void executePixel(float output[4], float x, float y, PixelSampler sampler);
+};
+
+class MixLightenOperation : public MixBaseOperation {
+public:
+ MixLightenOperation();
+ void executePixel(float output[4], float x, float y, PixelSampler sampler);
+};
+
+class MixLinearLightOperation : public MixBaseOperation {
+public:
+ MixLinearLightOperation();
+ void executePixel(float output[4], float x, float y, PixelSampler sampler);
+};
+
+class MixMultiplyOperation : public MixBaseOperation {
+public:
+ MixMultiplyOperation();
+ void executePixel(float output[4], float x, float y, PixelSampler sampler);
+};
+
+class MixOverlayOperation : public MixBaseOperation {
+public:
+ MixOverlayOperation();
+ void executePixel(float output[4], float x, float y, PixelSampler sampler);
+};
+
+class MixSaturationOperation : public MixBaseOperation {
+public:
+ MixSaturationOperation();
+ void executePixel(float output[4], float x, float y, PixelSampler sampler);
+};
+
+class MixScreenOperation : public MixBaseOperation {
+public:
+ MixScreenOperation();
+ void executePixel(float output[4], float x, float y, PixelSampler sampler);
+};
+
+class MixSoftLightOperation : public MixBaseOperation {
+public:
+ MixSoftLightOperation();
+ void executePixel(float output[4], float x, float y, PixelSampler sampler);
+};
+
+class MixSubtractOperation : public MixBaseOperation {
+public:
+ MixSubtractOperation();
+ void executePixel(float output[4], float x, float y, PixelSampler sampler);
+};
+
+class MixValueOperation : public MixBaseOperation {
+public:
+ MixValueOperation();
+ void executePixel(float output[4], float x, float y, PixelSampler sampler);
+};
+
+#endif