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Diffstat (limited to 'source/blender/compositor/operations/COM_MixSaturationOperation.cpp')
-rw-r--r--source/blender/compositor/operations/COM_MixSaturationOperation.cpp64
1 files changed, 0 insertions, 64 deletions
diff --git a/source/blender/compositor/operations/COM_MixSaturationOperation.cpp b/source/blender/compositor/operations/COM_MixSaturationOperation.cpp
deleted file mode 100644
index ca45a1c703a..00000000000
--- a/source/blender/compositor/operations/COM_MixSaturationOperation.cpp
+++ /dev/null
@@ -1,64 +0,0 @@
-/*
- * Copyright 2011, Blender Foundation.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * Contributor:
- * Jeroen Bakker
- * Monique Dewanchand
- */
-
-#include "COM_MixSaturationOperation.h"
-
-extern "C" {
- #include "BLI_math.h"
-}
-
-MixSaturationOperation::MixSaturationOperation() : MixBaseOperation()
-{
- /* pass */
-}
-
-void MixSaturationOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
-{
- float inputColor1[4];
- float inputColor2[4];
- float inputValue[4];
-
- this->m_inputValueOperation->read(inputValue, x, y, sampler);
- this->m_inputColor1Operation->read(inputColor1, x, y, sampler);
- this->m_inputColor2Operation->read(inputColor2, x, y, sampler);
-
- float value = inputValue[0];
- if (this->useValueAlphaMultiply()) {
- value *= inputColor2[3];
- }
- float valuem = 1.0f - value;
-
- float rH, rS, rV;
- rgb_to_hsv(inputColor1[0], inputColor1[1], inputColor1[2], &rH, &rS, &rV);
- if (rS != 0.0f) {
- float colH, colS, colV;
- rgb_to_hsv(inputColor2[0], inputColor2[1], inputColor2[2], &colH, &colS, &colV);
- hsv_to_rgb(rH, (valuem * rS + value * colS), rV, &output[0], &output[1], &output[2]);
- }
- else {
- copy_v3_v3(output, inputColor1);
- }
-
- output[3] = inputColor1[3];
-
- clampIfNeeded(output);
-}