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Diffstat (limited to 'source/blender/compositor/operations/COM_MovieClipOperation.h')
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diff --git a/source/blender/compositor/operations/COM_MovieClipOperation.h b/source/blender/compositor/operations/COM_MovieClipOperation.h
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+/*
+ * Copyright 2011, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor:
+ * Jeroen Bakker
+ * Monique Dewanchand
+ */
+
+
+#ifndef _COM_ImageOperation_h
+#define _COM_ImageOperation_h
+
+#include "COM_NodeOperation.h"
+#include "DNA_scene_types.h"
+#include "DNA_movieclip_types.h"
+#include "BLI_listbase.h"
+#include "IMB_imbuf_types.h"
+
+/**
+ * Base class for all renderlayeroperations
+ *
+ * @todo: rename to operation.
+ */
+class MovieClipOperation : public NodeOperation {
+protected:
+ MovieClip* movieClip;
+ MovieClipUser* movieClipUser;
+ ImBuf *movieClipBuffer;
+ int movieClipheight;
+ int movieClipwidth;
+ int framenumber;
+
+ /**
+ * Determine the output resolution. The resolution is retrieved from the Renderer
+ */
+ void determineResolution(unsigned int resolution[], unsigned int preferredResolution[]);
+
+public:
+ MovieClipOperation();
+
+ void initExecution();
+ void deinitExecution();
+ void setMovieClip(MovieClip* image) {this->movieClip = image;}
+ void setMovieClipUser(MovieClipUser* imageuser) {this->movieClipUser = imageuser;}
+
+ void setFramenumber(int framenumber) {this->framenumber = framenumber;}
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+};
+
+#endif