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Diffstat (limited to 'source/blender/compositor/operations/COM_MultilayerImageOperation.h')
-rw-r--r-- | source/blender/compositor/operations/COM_MultilayerImageOperation.h | 68 |
1 files changed, 68 insertions, 0 deletions
diff --git a/source/blender/compositor/operations/COM_MultilayerImageOperation.h b/source/blender/compositor/operations/COM_MultilayerImageOperation.h new file mode 100644 index 00000000000..37e8020d56c --- /dev/null +++ b/source/blender/compositor/operations/COM_MultilayerImageOperation.h @@ -0,0 +1,68 @@ +/* + * Copyright 2011, Blender Foundation. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * Contributor: + * Jeroen Bakker + * Monique Dewanchand + * Lukas Tönne + */ + + +#ifndef _COM_MultilayerImageOperation_h +#define _COM_MultilayerImageOperation_h + +#include "COM_ImageOperation.h" + +class MultilayerBaseOperation: public BaseImageOperation { +private: + int passId; + RenderLayer* renderlayer; +protected: + ImBuf* getImBuf(); +public: + /** + * Constructor + */ + MultilayerBaseOperation(int pass); + void setRenderLayer(RenderLayer *renderlayer) {this->renderlayer = renderlayer;} +}; + +class MultilayerColorOperation: public MultilayerBaseOperation { +public: + MultilayerColorOperation(int pass): MultilayerBaseOperation(pass) { + this->addOutputSocket(COM_DT_COLOR); + } + void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]); +}; + +class MultilayerValueOperation: public MultilayerBaseOperation { +public: + MultilayerValueOperation(int pass): MultilayerBaseOperation(pass) { + this->addOutputSocket(COM_DT_VALUE); + } + void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]); +}; + +class MultilayerVectorOperation: public MultilayerBaseOperation { +public: + MultilayerVectorOperation(int pass): MultilayerBaseOperation(pass) { + this->addOutputSocket(COM_DT_VECTOR); + } + void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]); +}; + +#endif |