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Diffstat (limited to 'source/blender/compositor/operations/COM_NormalizeOperation.cpp')
-rw-r--r--source/blender/compositor/operations/COM_NormalizeOperation.cpp108
1 files changed, 108 insertions, 0 deletions
diff --git a/source/blender/compositor/operations/COM_NormalizeOperation.cpp b/source/blender/compositor/operations/COM_NormalizeOperation.cpp
new file mode 100644
index 00000000000..ade2fde8d07
--- /dev/null
+++ b/source/blender/compositor/operations/COM_NormalizeOperation.cpp
@@ -0,0 +1,108 @@
+/*
+ * Copyright 2012, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor:
+ * Dalai Felinto
+ */
+
+#include "COM_NormalizeOperation.h"
+
+NormalizeOperation::NormalizeOperation(): NodeOperation() {
+ this->addInputSocket(COM_DT_VALUE);
+ this->addOutputSocket(COM_DT_VALUE);
+ this->imageReader = NULL;
+ this->cachedInstance = NULL;
+ this->setComplex(true);
+}
+void NormalizeOperation::initExecution() {
+ this->imageReader = this->getInputSocketReader(0);
+ NodeOperation::initMutex();
+}
+
+void NormalizeOperation::executePixel(float* color, int x, int y, MemoryBuffer *inputBuffers[], void * data) {
+ /* using generic two floats struct to store x: min y: mult */
+ NodeTwoFloats *minmult = (NodeTwoFloats *)data;
+
+ float output[4];
+ this->imageReader->read(output, x, y, inputBuffers, NULL);
+
+ color[0] = (output[0] - minmult->x) * minmult->y;
+}
+
+void NormalizeOperation::deinitExecution() {
+ this->imageReader = NULL;
+ if (this->cachedInstance) {
+ delete cachedInstance;
+ }
+ NodeOperation::deinitMutex();
+}
+
+bool NormalizeOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output) {
+ rcti imageInput;
+
+ NodeOperation* operation = getInputOperation(0);
+ imageInput.xmax = operation->getWidth();
+ imageInput.xmin = 0;
+ imageInput.ymax = operation->getHeight();
+ imageInput.ymin = 0;
+
+ if (operation->determineDependingAreaOfInterest(&imageInput, readOperation, output) ) {
+ return true;
+ }
+ return false;
+}
+
+/* The code below assumes all data is inside range +- this, and that input buffer is single channel */
+#define BLENDER_ZMAX 10000.0f
+
+void* NormalizeOperation::initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers) {
+
+ BLI_mutex_lock(getMutex());
+
+ if (this->cachedInstance == NULL) {
+ MemoryBuffer* tile = (MemoryBuffer*)imageReader->initializeTileData(rect, memoryBuffers);
+ /* using generic two floats struct to store x: min y: mult */
+ NodeTwoFloats *minmult = new NodeTwoFloats();
+
+ float *buffer = tile->getBuffer();
+ int p = tile->getWidth() * tile->getHeight();
+ float *bc = buffer;
+
+ float minv = 1.0f+BLENDER_ZMAX;
+ float maxv = -1.0f-BLENDER_ZMAX;
+
+ float value;
+ while (p--) {
+ value=bc[0];
+ maxv = max(value, maxv);
+ minv = min(value, minv);
+ bc+=4;
+ }
+
+ minmult->x = minv;
+ /* The rare case of flat buffer would cause a divide by 0 */
+ minmult->y = ((maxv!=minv)? 1.0f/(maxv-minv):0.f);
+
+ this->cachedInstance = minmult;
+ }
+
+ BLI_mutex_unlock(getMutex());
+ return this->cachedInstance;
+}
+
+void NormalizeOperation::deinitializeTileData(rcti *rect, MemoryBuffer **memoryBuffers, void *data) {
+}