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Diffstat (limited to 'source/blender/compositor/operations/COM_OutputFileOperation.cc')
-rw-r--r--source/blender/compositor/operations/COM_OutputFileOperation.cc443
1 files changed, 443 insertions, 0 deletions
diff --git a/source/blender/compositor/operations/COM_OutputFileOperation.cc b/source/blender/compositor/operations/COM_OutputFileOperation.cc
new file mode 100644
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--- /dev/null
+++ b/source/blender/compositor/operations/COM_OutputFileOperation.cc
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+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Copyright 2011, Blender Foundation.
+ */
+
+#include "COM_OutputFileOperation.h"
+
+#include "COM_MetaData.h"
+
+#include <cstring>
+
+#include "BLI_listbase.h"
+#include "BLI_path_util.h"
+#include "BLI_string.h"
+
+#include "BKE_global.h"
+#include "BKE_image.h"
+#include "BKE_main.h"
+#include "BKE_scene.h"
+
+#include "DNA_color_types.h"
+#include "MEM_guardedalloc.h"
+
+#include "IMB_colormanagement.h"
+#include "IMB_imbuf.h"
+#include "IMB_imbuf_types.h"
+
+#include "RE_pipeline.h"
+
+void add_exr_channels(void *exrhandle,
+ const char *layerName,
+ const DataType datatype,
+ const char *viewName,
+ const size_t width,
+ bool use_half_float,
+ float *buf)
+{
+ /* create channels */
+ switch (datatype) {
+ case COM_DT_VALUE:
+ IMB_exr_add_channel(
+ exrhandle, layerName, "V", viewName, 1, width, buf ? buf : nullptr, use_half_float);
+ break;
+ case COM_DT_VECTOR:
+ IMB_exr_add_channel(
+ exrhandle, layerName, "X", viewName, 3, 3 * width, buf ? buf : nullptr, use_half_float);
+ IMB_exr_add_channel(exrhandle,
+ layerName,
+ "Y",
+ viewName,
+ 3,
+ 3 * width,
+ buf ? buf + 1 : nullptr,
+ use_half_float);
+ IMB_exr_add_channel(exrhandle,
+ layerName,
+ "Z",
+ viewName,
+ 3,
+ 3 * width,
+ buf ? buf + 2 : nullptr,
+ use_half_float);
+ break;
+ case COM_DT_COLOR:
+ IMB_exr_add_channel(
+ exrhandle, layerName, "R", viewName, 4, 4 * width, buf ? buf : nullptr, use_half_float);
+ IMB_exr_add_channel(exrhandle,
+ layerName,
+ "G",
+ viewName,
+ 4,
+ 4 * width,
+ buf ? buf + 1 : nullptr,
+ use_half_float);
+ IMB_exr_add_channel(exrhandle,
+ layerName,
+ "B",
+ viewName,
+ 4,
+ 4 * width,
+ buf ? buf + 2 : nullptr,
+ use_half_float);
+ IMB_exr_add_channel(exrhandle,
+ layerName,
+ "A",
+ viewName,
+ 4,
+ 4 * width,
+ buf ? buf + 3 : nullptr,
+ use_half_float);
+ break;
+ default:
+ break;
+ }
+}
+
+void free_exr_channels(void *exrhandle,
+ const RenderData *rd,
+ const char *layerName,
+ const DataType datatype)
+{
+ SceneRenderView *srv;
+
+ /* check renderdata for amount of views */
+ for (srv = (SceneRenderView *)rd->views.first; srv; srv = srv->next) {
+ float *rect = nullptr;
+
+ if (BKE_scene_multiview_is_render_view_active(rd, srv) == false) {
+ continue;
+ }
+
+ /* the pointer is stored in the first channel of each datatype */
+ switch (datatype) {
+ case COM_DT_VALUE:
+ rect = IMB_exr_channel_rect(exrhandle, layerName, "V", srv->name);
+ break;
+ case COM_DT_VECTOR:
+ rect = IMB_exr_channel_rect(exrhandle, layerName, "X", srv->name);
+ break;
+ case COM_DT_COLOR:
+ rect = IMB_exr_channel_rect(exrhandle, layerName, "R", srv->name);
+ break;
+ default:
+ break;
+ }
+ if (rect) {
+ MEM_freeN(rect);
+ }
+ }
+}
+
+int get_datatype_size(DataType datatype)
+{
+ switch (datatype) {
+ case COM_DT_VALUE:
+ return 1;
+ case COM_DT_VECTOR:
+ return 3;
+ case COM_DT_COLOR:
+ return 4;
+ default:
+ return 0;
+ }
+}
+
+static float *init_buffer(unsigned int width, unsigned int height, DataType datatype)
+{
+ // When initializing the tree during initial load the width and height can be zero.
+ if (width != 0 && height != 0) {
+ int size = get_datatype_size(datatype);
+ return (float *)MEM_callocN(width * height * size * sizeof(float), "OutputFile buffer");
+ }
+
+ return nullptr;
+}
+
+static void write_buffer_rect(rcti *rect,
+ const bNodeTree *tree,
+ SocketReader *reader,
+ float *buffer,
+ unsigned int width,
+ DataType datatype)
+{
+ float color[4];
+ int i, size = get_datatype_size(datatype);
+
+ if (!buffer) {
+ return;
+ }
+ int x1 = rect->xmin;
+ int y1 = rect->ymin;
+ int x2 = rect->xmax;
+ int y2 = rect->ymax;
+ int offset = (y1 * width + x1) * size;
+ int x;
+ int y;
+ bool breaked = false;
+
+ for (y = y1; y < y2 && (!breaked); y++) {
+ for (x = x1; x < x2 && (!breaked); x++) {
+ reader->readSampled(color, x, y, COM_PS_NEAREST);
+
+ for (i = 0; i < size; i++) {
+ buffer[offset + i] = color[i];
+ }
+ offset += size;
+
+ if (tree->test_break && tree->test_break(tree->tbh)) {
+ breaked = true;
+ }
+ }
+ offset += (width - (x2 - x1)) * size;
+ }
+}
+
+OutputSingleLayerOperation::OutputSingleLayerOperation(
+ const RenderData *rd,
+ const bNodeTree *tree,
+ DataType datatype,
+ ImageFormatData *format,
+ const char *path,
+ const ColorManagedViewSettings *viewSettings,
+ const ColorManagedDisplaySettings *displaySettings,
+ const char *viewName,
+ const bool saveAsRender)
+{
+ this->m_rd = rd;
+ this->m_tree = tree;
+
+ this->addInputSocket(datatype);
+
+ this->m_outputBuffer = nullptr;
+ this->m_datatype = datatype;
+ this->m_imageInput = nullptr;
+
+ this->m_format = format;
+ BLI_strncpy(this->m_path, path, sizeof(this->m_path));
+
+ this->m_viewSettings = viewSettings;
+ this->m_displaySettings = displaySettings;
+ this->m_viewName = viewName;
+ this->m_saveAsRender = saveAsRender;
+}
+
+void OutputSingleLayerOperation::initExecution()
+{
+ this->m_imageInput = getInputSocketReader(0);
+ this->m_outputBuffer = init_buffer(this->getWidth(), this->getHeight(), this->m_datatype);
+}
+
+void OutputSingleLayerOperation::executeRegion(rcti *rect, unsigned int /*tileNumber*/)
+{
+ write_buffer_rect(rect,
+ this->m_tree,
+ this->m_imageInput,
+ this->m_outputBuffer,
+ this->getWidth(),
+ this->m_datatype);
+}
+
+void OutputSingleLayerOperation::deinitExecution()
+{
+ if (this->getWidth() * this->getHeight() != 0) {
+
+ int size = get_datatype_size(this->m_datatype);
+ ImBuf *ibuf = IMB_allocImBuf(this->getWidth(), this->getHeight(), this->m_format->planes, 0);
+ char filename[FILE_MAX];
+ const char *suffix;
+
+ ibuf->channels = size;
+ ibuf->rect_float = this->m_outputBuffer;
+ ibuf->mall |= IB_rectfloat;
+ ibuf->dither = this->m_rd->dither_intensity;
+
+ IMB_colormanagement_imbuf_for_write(
+ ibuf, m_saveAsRender, false, m_viewSettings, m_displaySettings, this->m_format);
+
+ suffix = BKE_scene_multiview_view_suffix_get(this->m_rd, this->m_viewName);
+
+ BKE_image_path_from_imformat(filename,
+ this->m_path,
+ BKE_main_blendfile_path_from_global(),
+ this->m_rd->cfra,
+ this->m_format,
+ (this->m_rd->scemode & R_EXTENSION) != 0,
+ true,
+ suffix);
+
+ if (0 == BKE_imbuf_write(ibuf, filename, this->m_format)) {
+ printf("Cannot save Node File Output to %s\n", filename);
+ }
+ else {
+ printf("Saved: %s\n", filename);
+ }
+
+ IMB_freeImBuf(ibuf);
+ }
+ this->m_outputBuffer = nullptr;
+ this->m_imageInput = nullptr;
+}
+
+/******************************* MultiLayer *******************************/
+
+OutputOpenExrLayer::OutputOpenExrLayer(const char *name_, DataType datatype_, bool use_layer_)
+{
+ BLI_strncpy(this->name, name_, sizeof(this->name));
+ this->datatype = datatype_;
+ this->use_layer = use_layer_;
+
+ /* these are created in initExecution */
+ this->outputBuffer = nullptr;
+ this->imageInput = nullptr;
+}
+
+OutputOpenExrMultiLayerOperation::OutputOpenExrMultiLayerOperation(const Scene *scene,
+ const RenderData *rd,
+ const bNodeTree *tree,
+ const char *path,
+ char exr_codec,
+ bool exr_half_float,
+ const char *viewName)
+{
+ this->m_scene = scene;
+ this->m_rd = rd;
+ this->m_tree = tree;
+
+ BLI_strncpy(this->m_path, path, sizeof(this->m_path));
+ this->m_exr_codec = exr_codec;
+ this->m_exr_half_float = exr_half_float;
+ this->m_viewName = viewName;
+}
+
+void OutputOpenExrMultiLayerOperation::add_layer(const char *name,
+ DataType datatype,
+ bool use_layer)
+{
+ this->addInputSocket(datatype);
+ this->m_layers.push_back(OutputOpenExrLayer(name, datatype, use_layer));
+}
+
+StampData *OutputOpenExrMultiLayerOperation::createStampData() const
+{
+ /* StampData API doesn't provide functions to modify an instance without having a RenderResult.
+ */
+ RenderResult render_result;
+ StampData *stamp_data = BKE_stamp_info_from_scene_static(m_scene);
+ render_result.stamp_data = stamp_data;
+ for (int i = 0; i < this->m_layers.size(); i++) {
+ const OutputOpenExrLayer *layer = &this->m_layers[i];
+ /* Skip unconnected sockets. */
+ if (layer->imageInput == nullptr) {
+ continue;
+ }
+ std::unique_ptr<MetaData> meta_data = layer->imageInput->getMetaData();
+ if (meta_data) {
+ blender::StringRef layer_name =
+ blender::bke::cryptomatte::BKE_cryptomatte_extract_layer_name(
+ blender::StringRef(layer->name, BLI_strnlen(layer->name, sizeof(layer->name))));
+ meta_data->replaceHashNeutralCryptomatteKeys(layer_name);
+ meta_data->addToRenderResult(&render_result);
+ }
+ }
+ return stamp_data;
+}
+
+void OutputOpenExrMultiLayerOperation::initExecution()
+{
+ for (unsigned int i = 0; i < this->m_layers.size(); i++) {
+ if (this->m_layers[i].use_layer) {
+ SocketReader *reader = getInputSocketReader(i);
+ this->m_layers[i].imageInput = reader;
+ this->m_layers[i].outputBuffer = init_buffer(
+ this->getWidth(), this->getHeight(), this->m_layers[i].datatype);
+ }
+ }
+}
+
+void OutputOpenExrMultiLayerOperation::executeRegion(rcti *rect, unsigned int /*tileNumber*/)
+{
+ for (unsigned int i = 0; i < this->m_layers.size(); i++) {
+ OutputOpenExrLayer &layer = this->m_layers[i];
+ if (layer.imageInput) {
+ write_buffer_rect(rect,
+ this->m_tree,
+ layer.imageInput,
+ layer.outputBuffer,
+ this->getWidth(),
+ layer.datatype);
+ }
+ }
+}
+
+void OutputOpenExrMultiLayerOperation::deinitExecution()
+{
+ unsigned int width = this->getWidth();
+ unsigned int height = this->getHeight();
+ if (width != 0 && height != 0) {
+ char filename[FILE_MAX];
+ const char *suffix;
+ void *exrhandle = IMB_exr_get_handle();
+
+ suffix = BKE_scene_multiview_view_suffix_get(this->m_rd, this->m_viewName);
+ BKE_image_path_from_imtype(filename,
+ this->m_path,
+ BKE_main_blendfile_path_from_global(),
+ this->m_rd->cfra,
+ R_IMF_IMTYPE_MULTILAYER,
+ (this->m_rd->scemode & R_EXTENSION) != 0,
+ true,
+ suffix);
+ BLI_make_existing_file(filename);
+
+ for (unsigned int i = 0; i < this->m_layers.size(); i++) {
+ OutputOpenExrLayer &layer = this->m_layers[i];
+ if (!layer.imageInput) {
+ continue; /* skip unconnected sockets */
+ }
+
+ add_exr_channels(exrhandle,
+ this->m_layers[i].name,
+ this->m_layers[i].datatype,
+ "",
+ width,
+ this->m_exr_half_float,
+ this->m_layers[i].outputBuffer);
+ }
+
+ /* when the filename has no permissions, this can fail */
+ StampData *stamp_data = createStampData();
+ if (IMB_exr_begin_write(exrhandle, filename, width, height, this->m_exr_codec, stamp_data)) {
+ IMB_exr_write_channels(exrhandle);
+ }
+ else {
+ /* TODO, get the error from openexr's exception */
+ /* XXX nice way to do report? */
+ printf("Error Writing Render Result, see console\n");
+ }
+
+ IMB_exr_close(exrhandle);
+ for (unsigned int i = 0; i < this->m_layers.size(); i++) {
+ if (this->m_layers[i].outputBuffer) {
+ MEM_freeN(this->m_layers[i].outputBuffer);
+ this->m_layers[i].outputBuffer = nullptr;
+ }
+
+ this->m_layers[i].imageInput = nullptr;
+ }
+ BKE_stamp_data_free(stamp_data);
+ }
+}