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Diffstat (limited to 'source/blender/compositor/operations/COM_OutputFileOperation.h')
-rw-r--r--source/blender/compositor/operations/COM_OutputFileOperation.h89
1 files changed, 89 insertions, 0 deletions
diff --git a/source/blender/compositor/operations/COM_OutputFileOperation.h b/source/blender/compositor/operations/COM_OutputFileOperation.h
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+++ b/source/blender/compositor/operations/COM_OutputFileOperation.h
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+/*
+ * Copyright 2011, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor:
+ * Jeroen Bakker
+ * Monique Dewanchand
+ * Lukas Tönne
+ */
+
+#ifndef _COM_OutputFileOperation_h
+#define _COM_OutputFileOperation_h
+#include "COM_NodeOperation.h"
+#include "BLI_rect.h"
+#include "BKE_utildefines.h"
+
+#include "intern/openexr/openexr_multi.h"
+
+/* Writes the image to a single-layer file. */
+class OutputSingleLayerOperation : public NodeOperation {
+private:
+ const Scene *scene;
+ const bNodeTree* tree;
+
+ ImageFormatData *format;
+ char path[FILE_MAX];
+
+ float *outputBuffer;
+ DataType datatype;
+ SocketReader* imageInput;
+
+public:
+ OutputSingleLayerOperation(const Scene *scene, const bNodeTree *tree, DataType datatype, ImageFormatData *format, const char *path);
+
+ void executeRegion(rcti *rect, unsigned int tileNumber, MemoryBuffer** memoryBuffers);
+ bool isOutputOperation(bool rendering) const {return true;}
+ void initExecution();
+ void deinitExecution();
+ const int getRenderPriority() const {return 7;}
+};
+
+/* extra info for OpenEXR layers */
+struct OutputOpenExrLayer {
+ OutputOpenExrLayer(const char *name, DataType datatype);
+
+ char name[EXR_TOT_MAXNAME-2];
+ float *outputBuffer;
+ DataType datatype;
+ SocketReader* imageInput;
+};
+
+/* Writes inputs into OpenEXR multilayer channels. */
+class OutputOpenExrMultiLayerOperation : public NodeOperation {
+private:
+ typedef std::vector<OutputOpenExrLayer> LayerList;
+
+ const Scene *scene;
+ const bNodeTree* tree;
+
+ char path[FILE_MAX];
+ char exr_codec;
+ LayerList layers;
+
+public:
+ OutputOpenExrMultiLayerOperation(const Scene *scene, const bNodeTree *tree, const char *path, char exr_codec);
+
+ void add_layer(const char *name, DataType datatype);
+
+ void executeRegion(rcti *rect, unsigned int tileNumber, MemoryBuffer** memoryBuffers);
+ bool isOutputOperation(bool rendering) const {return true;}
+ void initExecution();
+ void deinitExecution();
+ const int getRenderPriority() const {return 7;}
+};
+
+#endif