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Diffstat (limited to 'source/blender/compositor/operations/COM_PixelateOperation.h')
-rw-r--r--source/blender/compositor/operations/COM_PixelateOperation.h22
1 files changed, 11 insertions, 11 deletions
diff --git a/source/blender/compositor/operations/COM_PixelateOperation.h b/source/blender/compositor/operations/COM_PixelateOperation.h
index 5b08cb429f4..59337f11b54 100644
--- a/source/blender/compositor/operations/COM_PixelateOperation.h
+++ b/source/blender/compositor/operations/COM_PixelateOperation.h
@@ -26,7 +26,7 @@
#include "COM_NodeOperation.h"
/**
- * @brief Pixelate operation
+ * \brief Pixelate operation
*
* The Tile compositor is by default sub-pixel accurate.
* For some setups you don want this.
@@ -35,32 +35,32 @@
class PixelateOperation : public NodeOperation {
private:
/**
- * @brief cached reference to the input operation
+ * \brief cached reference to the input operation
*/
SocketReader *m_inputOperation;
public:
/**
- * @brief PixelateOperation
- * @param dataType the datatype to create this operator for (saves datatype conversions)
+ * \brief PixelateOperation
+ * \param dataType the datatype to create this operator for (saves datatype conversions)
*/
PixelateOperation(DataType dataType);
/**
- * @brief initialization of the execution
+ * \brief initialization of the execution
*/
void initExecution();
/**
- * @brief de-initialization of the execution
+ * \brief de-initialization of the execution
*/
void deinitExecution();
/**
- * @brief executePixel
- * @param output result
- * @param x x-coordinate
- * @param y y-coordinate
- * @param sampler sampler
+ * \brief executePixel
+ * \param output result
+ * \param x x-coordinate
+ * \param y y-coordinate
+ * \param sampler sampler
*/
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};