diff options
Diffstat (limited to 'source/blender/compositor/operations/COM_PlaneDistortCommonOperation.cc')
-rw-r--r-- | source/blender/compositor/operations/COM_PlaneDistortCommonOperation.cc | 16 |
1 files changed, 15 insertions, 1 deletions
diff --git a/source/blender/compositor/operations/COM_PlaneDistortCommonOperation.cc b/source/blender/compositor/operations/COM_PlaneDistortCommonOperation.cc index 8bf8e339697..9c19f55e04f 100644 --- a/source/blender/compositor/operations/COM_PlaneDistortCommonOperation.cc +++ b/source/blender/compositor/operations/COM_PlaneDistortCommonOperation.cc @@ -43,6 +43,11 @@ BLI_INLINE void warp_coord(float x, float y, float matrix[3][3], float uv[2], fl uv[0] = vec[0] / vec[2]; uv[1] = vec[1] / vec[2]; + /* Offset so that pixel center corresponds to a (0.5, 0.5), which helps keeping transformed + * image sharp. */ + uv[0] += 0.5f; + uv[1] += 0.5f; + deriv[0][0] = (matrix[0][0] - matrix[0][2] * uv[0]) / vec[2]; deriv[1][0] = (matrix[0][1] - matrix[0][2] * uv[1]) / vec[2]; deriv[0][1] = (matrix[1][0] - matrix[1][2] * uv[0]) / vec[2]; @@ -66,9 +71,18 @@ void PlaneDistortWarpImageOperation::calculate_corners(const float corners[4][2] const NodeOperation *image = get_input_operation(0); const int width = image->get_width(); const int height = image->get_height(); + + MotionSample *sample_data = &samples_[sample]; + + /* If the image which is to be warped empty assume unit transform and don't attempt to calculate + * actual homography (otherwise homography solver will attempt to deal with singularity). */ + if (width == 0 || height == 0) { + unit_m3(sample_data->perspective_matrix); + return; + } + float frame_corners[4][2] = { {0.0f, 0.0f}, {(float)width, 0.0f}, {(float)width, (float)height}, {0.0f, (float)height}}; - MotionSample *sample_data = &samples_[sample]; BKE_tracking_homography_between_two_quads( sample_data->frame_space_corners, frame_corners, sample_data->perspective_matrix); } |