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Diffstat (limited to 'source/blender/compositor/operations/COM_PreviewOperation.cpp')
-rw-r--r--source/blender/compositor/operations/COM_PreviewOperation.cpp175
1 files changed, 90 insertions, 85 deletions
diff --git a/source/blender/compositor/operations/COM_PreviewOperation.cpp b/source/blender/compositor/operations/COM_PreviewOperation.cpp
index 22215131ce1..cd2bb3b2928 100644
--- a/source/blender/compositor/operations/COM_PreviewOperation.cpp
+++ b/source/blender/compositor/operations/COM_PreviewOperation.cpp
@@ -27,118 +27,123 @@
#include "COM_defines.h"
#include "BLI_math.h"
extern "C" {
-# include "MEM_guardedalloc.h"
-# include "IMB_imbuf.h"
-# include "IMB_imbuf_types.h"
-# include "IMB_colormanagement.h"
-# include "BKE_node.h"
+#include "MEM_guardedalloc.h"
+#include "IMB_imbuf.h"
+#include "IMB_imbuf_types.h"
+#include "IMB_colormanagement.h"
+#include "BKE_node.h"
}
-
-PreviewOperation::PreviewOperation(const ColorManagedViewSettings *viewSettings, const ColorManagedDisplaySettings *displaySettings) : NodeOperation()
+PreviewOperation::PreviewOperation(const ColorManagedViewSettings *viewSettings,
+ const ColorManagedDisplaySettings *displaySettings)
+ : NodeOperation()
{
- this->addInputSocket(COM_DT_COLOR, COM_SC_NO_RESIZE);
- this->m_preview = NULL;
- this->m_outputBuffer = NULL;
- this->m_input = NULL;
- this->m_divider = 1.0f;
- this->m_viewSettings = viewSettings;
- this->m_displaySettings = displaySettings;
+ this->addInputSocket(COM_DT_COLOR, COM_SC_NO_RESIZE);
+ this->m_preview = NULL;
+ this->m_outputBuffer = NULL;
+ this->m_input = NULL;
+ this->m_divider = 1.0f;
+ this->m_viewSettings = viewSettings;
+ this->m_displaySettings = displaySettings;
}
void PreviewOperation::verifyPreview(bNodeInstanceHash *previews, bNodeInstanceKey key)
{
- /* Size (0, 0) ensures the preview rect is not allocated in advance,
- * this is set later in initExecution once the resolution is determined.
- */
- this->m_preview = BKE_node_preview_verify(previews, key, 0, 0, true);
+ /* Size (0, 0) ensures the preview rect is not allocated in advance,
+ * this is set later in initExecution once the resolution is determined.
+ */
+ this->m_preview = BKE_node_preview_verify(previews, key, 0, 0, true);
}
void PreviewOperation::initExecution()
{
- this->m_input = getInputSocketReader(0);
-
- if (this->getWidth() == (unsigned int)this->m_preview->xsize &&
- this->getHeight() == (unsigned int)this->m_preview->ysize)
- {
- this->m_outputBuffer = this->m_preview->rect;
- }
-
- if (this->m_outputBuffer == NULL) {
- this->m_outputBuffer = (unsigned char *)MEM_callocN(sizeof(unsigned char) * 4 * getWidth() * getHeight(), "PreviewOperation");
- if (this->m_preview->rect) {
- MEM_freeN(this->m_preview->rect);
- }
- this->m_preview->xsize = getWidth();
- this->m_preview->ysize = getHeight();
- this->m_preview->rect = this->m_outputBuffer;
- }
+ this->m_input = getInputSocketReader(0);
+
+ if (this->getWidth() == (unsigned int)this->m_preview->xsize &&
+ this->getHeight() == (unsigned int)this->m_preview->ysize) {
+ this->m_outputBuffer = this->m_preview->rect;
+ }
+
+ if (this->m_outputBuffer == NULL) {
+ this->m_outputBuffer = (unsigned char *)MEM_callocN(
+ sizeof(unsigned char) * 4 * getWidth() * getHeight(), "PreviewOperation");
+ if (this->m_preview->rect) {
+ MEM_freeN(this->m_preview->rect);
+ }
+ this->m_preview->xsize = getWidth();
+ this->m_preview->ysize = getHeight();
+ this->m_preview->rect = this->m_outputBuffer;
+ }
}
void PreviewOperation::deinitExecution()
{
- this->m_outputBuffer = NULL;
- this->m_input = NULL;
+ this->m_outputBuffer = NULL;
+ this->m_input = NULL;
}
void PreviewOperation::executeRegion(rcti *rect, unsigned int /*tileNumber*/)
{
- int offset;
- float color[4];
- struct ColormanageProcessor *cm_processor;
-
- cm_processor = IMB_colormanagement_display_processor_new(this->m_viewSettings, this->m_displaySettings);
-
- for (int y = rect->ymin; y < rect->ymax; y++) {
- offset = (y * getWidth() + rect->xmin) * 4;
- for (int x = rect->xmin; x < rect->xmax; x++) {
- float rx = floor(x / this->m_divider);
- float ry = floor(y / this->m_divider);
-
- color[0] = 0.0f;
- color[1] = 0.0f;
- color[2] = 0.0f;
- color[3] = 1.0f;
- this->m_input->readSampled(color, rx, ry, COM_PS_NEAREST);
- IMB_colormanagement_processor_apply_v4(cm_processor, color);
- rgba_float_to_uchar(this->m_outputBuffer + offset, color);
- offset += 4;
- }
- }
-
- IMB_colormanagement_processor_free(cm_processor);
+ int offset;
+ float color[4];
+ struct ColormanageProcessor *cm_processor;
+
+ cm_processor = IMB_colormanagement_display_processor_new(this->m_viewSettings,
+ this->m_displaySettings);
+
+ for (int y = rect->ymin; y < rect->ymax; y++) {
+ offset = (y * getWidth() + rect->xmin) * 4;
+ for (int x = rect->xmin; x < rect->xmax; x++) {
+ float rx = floor(x / this->m_divider);
+ float ry = floor(y / this->m_divider);
+
+ color[0] = 0.0f;
+ color[1] = 0.0f;
+ color[2] = 0.0f;
+ color[3] = 1.0f;
+ this->m_input->readSampled(color, rx, ry, COM_PS_NEAREST);
+ IMB_colormanagement_processor_apply_v4(cm_processor, color);
+ rgba_float_to_uchar(this->m_outputBuffer + offset, color);
+ offset += 4;
+ }
+ }
+
+ IMB_colormanagement_processor_free(cm_processor);
}
-bool PreviewOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output)
+bool PreviewOperation::determineDependingAreaOfInterest(rcti *input,
+ ReadBufferOperation *readOperation,
+ rcti *output)
{
- rcti newInput;
+ rcti newInput;
- newInput.xmin = input->xmin / this->m_divider;
- newInput.xmax = input->xmax / this->m_divider;
- newInput.ymin = input->ymin / this->m_divider;
- newInput.ymax = input->ymax / this->m_divider;
+ newInput.xmin = input->xmin / this->m_divider;
+ newInput.xmax = input->xmax / this->m_divider;
+ newInput.ymin = input->ymin / this->m_divider;
+ newInput.ymax = input->ymax / this->m_divider;
- return NodeOperation::determineDependingAreaOfInterest(&newInput, readOperation, output);
+ return NodeOperation::determineDependingAreaOfInterest(&newInput, readOperation, output);
}
-void PreviewOperation::determineResolution(unsigned int resolution[2], unsigned int preferredResolution[2])
+void PreviewOperation::determineResolution(unsigned int resolution[2],
+ unsigned int preferredResolution[2])
{
- NodeOperation::determineResolution(resolution, preferredResolution);
- int width = resolution[0];
- int height = resolution[1];
- this->m_divider = 0.0f;
- if (width > height) {
- this->m_divider = COM_PREVIEW_SIZE / (width - 1);
- }
- else {
- this->m_divider = COM_PREVIEW_SIZE / (height - 1);
- }
- width = width * this->m_divider;
- height = height * this->m_divider;
-
- resolution[0] = width;
- resolution[1] = height;
+ NodeOperation::determineResolution(resolution, preferredResolution);
+ int width = resolution[0];
+ int height = resolution[1];
+ this->m_divider = 0.0f;
+ if (width > height) {
+ this->m_divider = COM_PREVIEW_SIZE / (width - 1);
+ }
+ else {
+ this->m_divider = COM_PREVIEW_SIZE / (height - 1);
+ }
+ width = width * this->m_divider;
+ height = height * this->m_divider;
+
+ resolution[0] = width;
+ resolution[1] = height;
}
CompositorPriority PreviewOperation::getRenderPriority() const
{
- return COM_PRIORITY_LOW;
+ return COM_PRIORITY_LOW;
}