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Diffstat (limited to 'source/blender/compositor/operations/COM_PreviewOperation.h')
-rw-r--r--source/blender/compositor/operations/COM_PreviewOperation.h56
1 files changed, 56 insertions, 0 deletions
diff --git a/source/blender/compositor/operations/COM_PreviewOperation.h b/source/blender/compositor/operations/COM_PreviewOperation.h
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+++ b/source/blender/compositor/operations/COM_PreviewOperation.h
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+/*
+ * Copyright 2011, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor:
+ * Jeroen Bakker
+ * Monique Dewanchand
+ */
+
+#ifndef _COM_PreviewOperation_h
+#define _COM_PreviewOperation_h
+#include "COM_NodeOperation.h"
+#include "DNA_image_types.h"
+#include "BLI_rect.h"
+
+class PreviewOperation : public NodeOperation {
+protected:
+ unsigned char *outputBuffer;
+
+ /**
+ * @brief holds reference to the SDNA bNode, where this nodes will render the preview image for
+ */
+ bNode* node;
+ const bNodeTree* tree;
+ SocketReader* input;
+ float divider;
+ int priority;
+
+public:
+ PreviewOperation();
+ bool isOutputOperation(bool rendering) const {return true;}
+ void initExecution();
+ void deinitExecution();
+ const int getRenderPriority() const;
+
+ void executeRegion(rcti *rect, unsigned int tileNumber, MemoryBuffer **memoryBuffers);
+ void determineResolution(unsigned int resolution[], unsigned int preferredResolution[]);
+ void setbNode(bNode* node) { this->node = node;}
+ void setbNodeTree(const bNodeTree* tree) { this->tree = tree;}
+ bool determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output);
+ void setPriority(int priority) { this->priority = priority; }
+};
+#endif