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Diffstat (limited to 'source/blender/compositor/operations/COM_PreviewOperation.h')
-rw-r--r-- | source/blender/compositor/operations/COM_PreviewOperation.h | 56 |
1 files changed, 56 insertions, 0 deletions
diff --git a/source/blender/compositor/operations/COM_PreviewOperation.h b/source/blender/compositor/operations/COM_PreviewOperation.h new file mode 100644 index 00000000000..c36c85ad746 --- /dev/null +++ b/source/blender/compositor/operations/COM_PreviewOperation.h @@ -0,0 +1,56 @@ +/* + * Copyright 2011, Blender Foundation. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * Contributor: + * Jeroen Bakker + * Monique Dewanchand + */ + +#ifndef _COM_PreviewOperation_h +#define _COM_PreviewOperation_h +#include "COM_NodeOperation.h" +#include "DNA_image_types.h" +#include "BLI_rect.h" + +class PreviewOperation : public NodeOperation { +protected: + unsigned char *outputBuffer; + + /** + * @brief holds reference to the SDNA bNode, where this nodes will render the preview image for + */ + bNode* node; + const bNodeTree* tree; + SocketReader* input; + float divider; + int priority; + +public: + PreviewOperation(); + bool isOutputOperation(bool rendering) const {return true;} + void initExecution(); + void deinitExecution(); + const int getRenderPriority() const; + + void executeRegion(rcti *rect, unsigned int tileNumber, MemoryBuffer **memoryBuffers); + void determineResolution(unsigned int resolution[], unsigned int preferredResolution[]); + void setbNode(bNode* node) { this->node = node;} + void setbNodeTree(const bNodeTree* tree) { this->tree = tree;} + bool determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output); + void setPriority(int priority) { this->priority = priority; } +}; +#endif |