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Diffstat (limited to 'source/blender/compositor/operations/COM_ProjectorLensDistortionOperation.cc')
-rw-r--r--source/blender/compositor/operations/COM_ProjectorLensDistortionOperation.cc113
1 files changed, 113 insertions, 0 deletions
diff --git a/source/blender/compositor/operations/COM_ProjectorLensDistortionOperation.cc b/source/blender/compositor/operations/COM_ProjectorLensDistortionOperation.cc
new file mode 100644
index 00000000000..7d459b76cb9
--- /dev/null
+++ b/source/blender/compositor/operations/COM_ProjectorLensDistortionOperation.cc
@@ -0,0 +1,113 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Copyright 2011, Blender Foundation.
+ */
+
+#include "COM_ProjectorLensDistortionOperation.h"
+#include "BLI_math.h"
+#include "BLI_utildefines.h"
+
+ProjectorLensDistortionOperation::ProjectorLensDistortionOperation()
+{
+ this->addInputSocket(COM_DT_COLOR);
+ this->addInputSocket(COM_DT_VALUE);
+ this->addOutputSocket(COM_DT_COLOR);
+ this->setComplex(true);
+ this->m_inputProgram = nullptr;
+ this->m_dispersionAvailable = false;
+ this->m_dispersion = 0.0f;
+}
+void ProjectorLensDistortionOperation::initExecution()
+{
+ this->initMutex();
+ this->m_inputProgram = this->getInputSocketReader(0);
+}
+
+void *ProjectorLensDistortionOperation::initializeTileData(rcti * /*rect*/)
+{
+ updateDispersion();
+ void *buffer = this->m_inputProgram->initializeTileData(nullptr);
+ return buffer;
+}
+
+void ProjectorLensDistortionOperation::executePixel(float output[4], int x, int y, void *data)
+{
+ float inputValue[4];
+ const float height = this->getHeight();
+ const float width = this->getWidth();
+ const float v = (y + 0.5f) / height;
+ const float u = (x + 0.5f) / width;
+ MemoryBuffer *inputBuffer = (MemoryBuffer *)data;
+ inputBuffer->readBilinear(inputValue, (u * width + this->m_kr2) - 0.5f, v * height - 0.5f);
+ output[0] = inputValue[0];
+ inputBuffer->read(inputValue, x, y);
+ output[1] = inputValue[1];
+ inputBuffer->readBilinear(inputValue, (u * width - this->m_kr2) - 0.5f, v * height - 0.5f);
+ output[2] = inputValue[2];
+ output[3] = 1.0f;
+}
+
+void ProjectorLensDistortionOperation::deinitExecution()
+{
+ this->deinitMutex();
+ this->m_inputProgram = nullptr;
+}
+
+bool ProjectorLensDistortionOperation::determineDependingAreaOfInterest(
+ rcti *input, ReadBufferOperation *readOperation, rcti *output)
+{
+ rcti newInput;
+ if (this->m_dispersionAvailable) {
+ newInput.ymax = input->ymax;
+ newInput.ymin = input->ymin;
+ newInput.xmin = input->xmin - this->m_kr2 - 2;
+ newInput.xmax = input->xmax + this->m_kr2 + 2;
+ }
+ else {
+ rcti dispInput;
+ BLI_rcti_init(&dispInput, 0, 5, 0, 5);
+ if (this->getInputOperation(1)->determineDependingAreaOfInterest(
+ &dispInput, readOperation, output)) {
+ return true;
+ }
+ newInput.xmin = input->xmin - 7; /* (0.25f * 20 * 1) + 2 == worse case dispersion */
+ newInput.ymin = input->ymin;
+ newInput.ymax = input->ymax;
+ newInput.xmax = input->xmax + 7; /* (0.25f * 20 * 1) + 2 == worse case dispersion */
+ }
+ if (this->getInputOperation(0)->determineDependingAreaOfInterest(
+ &newInput, readOperation, output)) {
+ return true;
+ }
+ return false;
+}
+
+void ProjectorLensDistortionOperation::updateDispersion()
+{
+ if (this->m_dispersionAvailable) {
+ return;
+ }
+ this->lockMutex();
+ if (!this->m_dispersionAvailable) {
+ float result[4];
+ this->getInputSocketReader(1)->readSampled(result, 1, 1, COM_PS_NEAREST);
+ this->m_dispersion = result[0];
+ this->m_kr = 0.25f * max_ff(min_ff(this->m_dispersion, 1.0f), 0.0f);
+ this->m_kr2 = this->m_kr * 20;
+ this->m_dispersionAvailable = true;
+ }
+ this->unlockMutex();
+}