diff options
Diffstat (limited to 'source/blender/compositor/operations/COM_RenderLayersBaseProg.cpp')
-rw-r--r-- | source/blender/compositor/operations/COM_RenderLayersBaseProg.cpp | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/source/blender/compositor/operations/COM_RenderLayersBaseProg.cpp b/source/blender/compositor/operations/COM_RenderLayersBaseProg.cpp index 35c8753ded6..f27af3c25f5 100644 --- a/source/blender/compositor/operations/COM_RenderLayersBaseProg.cpp +++ b/source/blender/compositor/operations/COM_RenderLayersBaseProg.cpp @@ -31,7 +31,7 @@ extern "C" { #include "RE_render_ext.h" } -RenderLayersBaseProg::RenderLayersBaseProg(int renderpass, int elementsize): NodeOperation() +RenderLayersBaseProg::RenderLayersBaseProg(int renderpass, int elementsize) : NodeOperation() { this->renderpass = renderpass; this->setScene(NULL); @@ -42,15 +42,15 @@ RenderLayersBaseProg::RenderLayersBaseProg(int renderpass, int elementsize): Nod void RenderLayersBaseProg::initExecution() { - Scene * scene = this->getScene(); - Render *re = (scene)? RE_GetRender(scene->id.name): NULL; + Scene *scene = this->getScene(); + Render *re = (scene) ? RE_GetRender(scene->id.name) : NULL; RenderResult *rr = NULL; if (re) rr = RE_AcquireResultRead(re); if (rr) { - SceneRenderLayer *srl = (SceneRenderLayer*)BLI_findlink(&scene->r.layers, getLayerId()); + SceneRenderLayer *srl = (SceneRenderLayer *)BLI_findlink(&scene->r.layers, getLayerId()); if (srl) { RenderLayer *rl = RE_GetRenderLayer(rr, srl->name); @@ -81,7 +81,7 @@ void RenderLayersBaseProg::executePixel(float *output, float x, float y, PixelSa output[3] = 0.0f; } else { - unsigned int offset = (iy*this->getWidth()+ix) * elementsize; + unsigned int offset = (iy * this->getWidth() + ix) * elementsize; if (elementsize == 1) { output[0] = inputBuffer[offset]; output[1] = 0.0f; @@ -90,15 +90,15 @@ void RenderLayersBaseProg::executePixel(float *output, float x, float y, PixelSa } else if (elementsize == 3) { output[0] = inputBuffer[offset]; - output[1] = inputBuffer[offset+1]; - output[2] = inputBuffer[offset+2]; + output[1] = inputBuffer[offset + 1]; + output[2] = inputBuffer[offset + 2]; output[3] = 1.0f; } else { output[0] = inputBuffer[offset]; - output[1] = inputBuffer[offset+1]; - output[2] = inputBuffer[offset+2]; - output[3] = inputBuffer[offset+3]; + output[1] = inputBuffer[offset + 1]; + output[2] = inputBuffer[offset + 2]; + output[3] = inputBuffer[offset + 3]; } } } @@ -121,12 +121,12 @@ void RenderLayersBaseProg::determineResolution(unsigned int resolution[], unsign rr = RE_AcquireResultRead(re); if (rr) { - SceneRenderLayer *srl = (SceneRenderLayer*)BLI_findlink(&sce->r.layers, getLayerId()); + SceneRenderLayer *srl = (SceneRenderLayer *)BLI_findlink(&sce->r.layers, getLayerId()); if (srl) { RenderLayer *rl = RE_GetRenderLayer(rr, srl->name); if (rl && rl->rectf) { - resolution[0]=rl->rectx; - resolution[1]=rl->recty; + resolution[0] = rl->rectx; + resolution[1] = rl->recty; } } } |