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Diffstat (limited to 'source/blender/compositor/operations/COM_RenderLayersBaseProg.h')
-rw-r--r--source/blender/compositor/operations/COM_RenderLayersBaseProg.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/compositor/operations/COM_RenderLayersBaseProg.h b/source/blender/compositor/operations/COM_RenderLayersBaseProg.h
index a1802d1db65..64e2496621f 100644
--- a/source/blender/compositor/operations/COM_RenderLayersBaseProg.h
+++ b/source/blender/compositor/operations/COM_RenderLayersBaseProg.h
@@ -45,7 +45,7 @@ private:
/**
* Reference to the scene object.
*/
- Scene* scene;
+ Scene *scene;
/**
* layerId of the layer where this operation needs to get its data from
@@ -55,7 +55,7 @@ private:
/**
* cached instance to the float buffer inside the layer
*/
- float* inputBuffer;
+ float *inputBuffer;
/**
* renderpass where this operation needs to get its data from
@@ -78,7 +78,7 @@ protected:
/**
* retrieve the reference to the float buffer of the renderer.
*/
- inline float* getInputBuffer() {return this->inputBuffer;}
+ inline float *getInputBuffer() {return this->inputBuffer;}
public:
/**
@@ -86,13 +86,13 @@ public:
* @see RenderLayerNode to set the actual scene where
* the data will be retrieved from.
*/
- void setScene(Scene* scene) {this->scene = scene;}
- Scene* getScene() {return this->scene;}
+ void setScene(Scene *scene) {this->scene = scene;}
+ Scene *getScene() {return this->scene;}
void setLayerId(short layerId) {this->layerId = layerId;}
short getLayerId() {return this->layerId;}
void initExecution();
void deinitExecution();
- void executePixel(float* output, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ void executePixel(float *output, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
};