diff options
Diffstat (limited to 'source/blender/compositor/operations/COM_RenderLayersBaseProg.h')
-rw-r--r-- | source/blender/compositor/operations/COM_RenderLayersBaseProg.h | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/source/blender/compositor/operations/COM_RenderLayersBaseProg.h b/source/blender/compositor/operations/COM_RenderLayersBaseProg.h index ce2b8f767b6..a18b515bd7b 100644 --- a/source/blender/compositor/operations/COM_RenderLayersBaseProg.h +++ b/source/blender/compositor/operations/COM_RenderLayersBaseProg.h @@ -45,24 +45,24 @@ private: /** * Reference to the scene object. */ - Scene *scene; + Scene *m_scene; /** * layerId of the layer where this operation needs to get its data from */ - short layerId; + short m_layerId; /** * cached instance to the float buffer inside the layer */ - float *inputBuffer; + float *m_inputBuffer; /** * renderpass where this operation needs to get its data from */ - int renderpass; + int m_renderpass; - int elementsize; + int m_elementsize; protected: /** @@ -78,7 +78,7 @@ protected: /** * retrieve the reference to the float buffer of the renderer. */ - inline float *getInputBuffer() { return this->inputBuffer; } + inline float *getInputBuffer() { return this->m_inputBuffer; } public: /** @@ -86,10 +86,10 @@ public: * @see RenderLayerNode to set the actual scene where * the data will be retrieved from. */ - void setScene(Scene *scene) { this->scene = scene; } - Scene *getScene() { return this->scene; } - void setLayerId(short layerId) { this->layerId = layerId; } - short getLayerId() { return this->layerId; } + void setScene(Scene *scene) { this->m_scene = scene; } + Scene *getScene() { return this->m_scene; } + void setLayerId(short layerId) { this->m_layerId = layerId; } + short getLayerId() { return this->m_layerId; } void initExecution(); void deinitExecution(); void executePixel(float *output, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]); |