diff options
Diffstat (limited to 'source/blender/compositor/operations/COM_RenderLayersProg.cc')
-rw-r--r-- | source/blender/compositor/operations/COM_RenderLayersProg.cc | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/compositor/operations/COM_RenderLayersProg.cc b/source/blender/compositor/operations/COM_RenderLayersProg.cc index e390ab38c7f..d95ee2a5e1a 100644 --- a/source/blender/compositor/operations/COM_RenderLayersProg.cc +++ b/source/blender/compositor/operations/COM_RenderLayersProg.cc @@ -169,7 +169,7 @@ void RenderLayersProg::deinit_execution() } } -void RenderLayersProg::determine_canvas(const rcti &UNUSED(preferred_area), rcti &r_area) +void RenderLayersProg::determine_canvas(const rcti & /*preferred_area*/, rcti &r_area) { Scene *sce = this->get_scene(); Render *re = (sce) ? RE_GetSceneRender(sce) : nullptr; @@ -235,7 +235,7 @@ std::unique_ptr<MetaData> RenderLayersProg::get_meta_data() void RenderLayersProg::update_memory_buffer_partial(MemoryBuffer *output, const rcti &area, - Span<MemoryBuffer *> UNUSED(inputs)) + Span<MemoryBuffer *> /*inputs*/) { BLI_assert(output->get_num_channels() >= elementsize_); if (layer_buffer_) { @@ -266,7 +266,7 @@ void RenderLayersAOOperation::execute_pixel_sampled(float output[4], void RenderLayersAOOperation::update_memory_buffer_partial(MemoryBuffer *output, const rcti &area, - Span<MemoryBuffer *> UNUSED(inputs)) + Span<MemoryBuffer *> /*inputs*/) { BLI_assert(output->get_num_channels() == COM_DATA_TYPE_COLOR_CHANNELS); BLI_assert(elementsize_ == COM_DATA_TYPE_COLOR_CHANNELS); @@ -300,7 +300,7 @@ void RenderLayersAlphaProg::execute_pixel_sampled(float output[4], void RenderLayersAlphaProg::update_memory_buffer_partial(MemoryBuffer *output, const rcti &area, - Span<MemoryBuffer *> UNUSED(inputs)) + Span<MemoryBuffer *> /*inputs*/) { BLI_assert(output->get_num_channels() == COM_DATA_TYPE_VALUE_CHANNELS); BLI_assert(elementsize_ == COM_DATA_TYPE_COLOR_CHANNELS); @@ -335,7 +335,7 @@ void RenderLayersDepthProg::execute_pixel_sampled(float output[4], void RenderLayersDepthProg::update_memory_buffer_partial(MemoryBuffer *output, const rcti &area, - Span<MemoryBuffer *> UNUSED(inputs)) + Span<MemoryBuffer *> /*inputs*/) { BLI_assert(output->get_num_channels() == COM_DATA_TYPE_VALUE_CHANNELS); BLI_assert(elementsize_ == COM_DATA_TYPE_VALUE_CHANNELS); |