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Diffstat (limited to 'source/blender/compositor/operations/COM_ScaleOperation.cpp')
-rw-r--r--source/blender/compositor/operations/COM_ScaleOperation.cpp196
1 files changed, 196 insertions, 0 deletions
diff --git a/source/blender/compositor/operations/COM_ScaleOperation.cpp b/source/blender/compositor/operations/COM_ScaleOperation.cpp
new file mode 100644
index 00000000000..ef3d8250bab
--- /dev/null
+++ b/source/blender/compositor/operations/COM_ScaleOperation.cpp
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+/*
+ * Copyright 2011, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor:
+ * Jeroen Bakker
+ * Monique Dewanchand
+ */
+
+#include "COM_ScaleOperation.h"
+
+ScaleOperation::ScaleOperation() : NodeOperation() {
+ this->addInputSocket(COM_DT_COLOR);
+ this->addInputSocket(COM_DT_VALUE);
+ this->addInputSocket(COM_DT_VALUE);
+ this->addOutputSocket(COM_DT_COLOR);
+ this->setResolutionInputSocketIndex(0);
+ this->inputOperation = NULL;
+ this->inputXOperation = NULL;
+ this->inputYOperation = NULL;
+}
+void ScaleOperation::initExecution() {
+ this->inputOperation = this->getInputSocketReader(0);
+ this->inputXOperation = this->getInputSocketReader(1);
+ this->inputYOperation = this->getInputSocketReader(2);
+ this->centerX = this->getWidth()/2.0;
+ this->centerY = this->getHeight()/2.0;
+}
+
+void ScaleOperation::deinitExecution() {
+ this->inputOperation = NULL;
+ this->inputXOperation = NULL;
+ this->inputYOperation = NULL;
+}
+
+
+void ScaleOperation::executePixel(float *color,float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+ float scaleX[4];
+ float scaleY[4];
+
+ this->inputXOperation->read(scaleX, x, y, sampler, inputBuffers);
+ this->inputYOperation->read(scaleY, x, y, sampler, inputBuffers);
+
+ const float scx = scaleX[0];
+ const float scy = scaleY[0];
+
+ float nx = this->centerX+ (x - this->centerX) / scx;
+ float ny = this->centerY+ (y - this->centerY) / scy;
+ this->inputOperation->read(color, nx, ny, sampler, inputBuffers);
+}
+
+bool ScaleOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output) {
+ rcti newInput;
+ float scaleX[4];
+ float scaleY[4];
+
+ this->inputXOperation->read(scaleX, 0, 0, COM_PS_NEAREST, NULL);
+ this->inputYOperation->read(scaleY, 0, 0, COM_PS_NEAREST, NULL);
+
+ const float scx = scaleX[0];
+ const float scy = scaleY[0];
+
+ newInput.xmax = this->centerX+ (input->xmax - this->centerX) / scx;
+ newInput.xmin = this->centerX+ (input->xmin - this->centerX) / scx;
+ newInput.ymax = this->centerY+ (input->ymax - this->centerY) / scy;
+ newInput.ymin = this->centerY+ (input->ymin - this->centerY) / scy;
+
+ return NodeOperation::determineDependingAreaOfInterest(&newInput, readOperation, output);
+}
+
+
+// SCALE ABSOLUTE
+ScaleAbsoluteOperation::ScaleAbsoluteOperation() : NodeOperation() {
+ this->addInputSocket(COM_DT_COLOR);
+ this->addInputSocket(COM_DT_VALUE);
+ this->addInputSocket(COM_DT_VALUE);
+ this->addOutputSocket(COM_DT_COLOR);
+ this->setResolutionInputSocketIndex(0);
+ this->inputOperation = NULL;
+ this->inputXOperation= NULL;
+ this->inputYOperation = NULL;
+}
+void ScaleAbsoluteOperation::initExecution() {
+ this->inputOperation = this->getInputSocketReader(0);
+ this->inputXOperation = this->getInputSocketReader(1);
+ this->inputYOperation = this->getInputSocketReader(2);
+ this->centerX = this->getWidth()/2.0;
+ this->centerY = this->getHeight()/2.0;
+}
+
+void ScaleAbsoluteOperation::deinitExecution() {
+ this->inputOperation = NULL;
+ this->inputXOperation = NULL;
+ this->inputYOperation = NULL;
+}
+
+
+void ScaleAbsoluteOperation::executePixel(float *color,float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+ float scaleX[4];
+ float scaleY[4];
+
+ this->inputXOperation->read(scaleX, x, y, sampler, inputBuffers);
+ this->inputYOperation->read(scaleY, x, y, sampler, inputBuffers);
+
+ const float scx = scaleX[0]; // target absolute scale
+ const float scy = scaleY[0]; // target absolute scale
+ const float width = this->getWidth();
+ const float height = this->getHeight();
+ //div
+ float relativeXScale = scx/width;
+ float relativeYScale = scy/height;
+
+ float nx = this->centerX+ (x - this->centerX) / relativeXScale;
+ float ny = this->centerY+ (y - this->centerY) / relativeYScale;
+ this->inputOperation->read(color, nx, ny, sampler, inputBuffers);
+}
+
+bool ScaleAbsoluteOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output) {
+ rcti newInput;
+ float scaleX[4];
+ float scaleY[4];
+
+ this->inputXOperation->read(scaleX, 0, 0, COM_PS_NEAREST, NULL);
+ this->inputYOperation->read(scaleY, 0, 0, COM_PS_NEAREST, NULL);
+
+ const float scx = scaleX[0];
+ const float scy = scaleY[0];
+ const float width = this->getWidth();
+ const float height = this->getHeight();
+ //div
+ float relateveXScale = scx/width;
+ float relateveYScale = scy/height;
+
+ newInput.xmax = this->centerX+ (input->xmax - this->centerX) / relateveXScale;
+ newInput.xmin = this->centerX+ (input->xmin - this->centerX) / relateveXScale;
+ newInput.ymax = this->centerY+ (input->ymax - this->centerY) / relateveYScale;
+ newInput.ymin = this->centerY+ (input->ymin - this->centerY) / relateveYScale;
+
+ return NodeOperation::determineDependingAreaOfInterest(&newInput, readOperation, output);
+}
+
+
+// Absolute fixed siez
+ScaleFixedSizeOperation::ScaleFixedSizeOperation() : NodeOperation() {
+ this->addInputSocket(COM_DT_COLOR);
+ this->addOutputSocket(COM_DT_COLOR);
+ this->setResolutionInputSocketIndex(0);
+ this->inputOperation = NULL;
+}
+void ScaleFixedSizeOperation::initExecution() {
+ this->inputOperation = this->getInputSocketReader(0);
+ this->relX = inputOperation->getWidth() / (float)this->newWidth;
+ this->relY = inputOperation->getHeight() / (float)this->newHeight;
+}
+
+void ScaleFixedSizeOperation::deinitExecution() {
+ this->inputOperation = NULL;
+}
+
+
+void ScaleFixedSizeOperation::executePixel(float *color,float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+ this->inputOperation->read(color, x*relX, y*relY, sampler, inputBuffers);
+}
+
+bool ScaleFixedSizeOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output) {
+ rcti newInput;
+
+ newInput.xmax = input->xmax *relX;
+ newInput.xmin = input->xmin *relX;
+ newInput.ymax = input->ymax *relY;
+ newInput.ymin = input->ymin *relY;
+
+ return NodeOperation::determineDependingAreaOfInterest(&newInput, readOperation, output);
+}
+
+void ScaleFixedSizeOperation::determineResolution(unsigned int resolution[], unsigned int preferredResolution[]) {
+ unsigned int nr[2];
+ nr[0] = newWidth;
+ nr[1] = newHeight;
+ NodeOperation::determineResolution(resolution, nr);
+ resolution[0] = newWidth;
+ resolution[1] = newHeight;
+}