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Diffstat (limited to 'source/blender/compositor/operations/COM_ScreenLensDistortionOperation.cc')
-rw-r--r--source/blender/compositor/operations/COM_ScreenLensDistortionOperation.cc189
1 files changed, 178 insertions, 11 deletions
diff --git a/source/blender/compositor/operations/COM_ScreenLensDistortionOperation.cc b/source/blender/compositor/operations/COM_ScreenLensDistortionOperation.cc
index 634fe66b0dd..1f503051349 100644
--- a/source/blender/compositor/operations/COM_ScreenLensDistortionOperation.cc
+++ b/source/blender/compositor/operations/COM_ScreenLensDistortionOperation.cc
@@ -17,6 +17,7 @@
*/
#include "COM_ScreenLensDistortionOperation.h"
+#include "COM_ConstantOperation.h"
#include "BLI_math.h"
#include "BLI_rand.h"
@@ -53,6 +54,35 @@ void ScreenLensDistortionOperation::setDispersion(float dispersion)
m_dispersion_const = true;
}
+void ScreenLensDistortionOperation::init_data()
+{
+ this->m_cx = 0.5f * (float)getWidth();
+ this->m_cy = 0.5f * (float)getHeight();
+
+ switch (execution_model_) {
+ case eExecutionModel::FullFrame: {
+ NodeOperation *distortion_op = get_input_operation(1);
+ NodeOperation *dispersion_op = get_input_operation(2);
+ if (!m_distortion_const && distortion_op->get_flags().is_constant_operation) {
+ m_distortion = static_cast<ConstantOperation *>(distortion_op)->get_constant_elem()[0];
+ }
+ if (!m_dispersion_const && distortion_op->get_flags().is_constant_operation) {
+ m_dispersion = static_cast<ConstantOperation *>(dispersion_op)->get_constant_elem()[0];
+ }
+ updateVariables(m_distortion, m_dispersion);
+ break;
+ }
+ case eExecutionModel::Tiled: {
+ /* If both are constant, init variables once. */
+ if (m_distortion_const && m_dispersion_const) {
+ updateVariables(m_distortion, m_dispersion);
+ m_variables_ready = true;
+ }
+ break;
+ }
+ }
+}
+
void ScreenLensDistortionOperation::initExecution()
{
this->m_inputProgram = this->getInputSocketReader(0);
@@ -61,15 +91,6 @@ void ScreenLensDistortionOperation::initExecution()
uint rng_seed = (uint)(PIL_check_seconds_timer_i() & UINT_MAX);
rng_seed ^= (uint)POINTER_AS_INT(m_inputProgram);
this->m_rng = BLI_rng_new(rng_seed);
-
- this->m_cx = 0.5f * (float)getWidth();
- this->m_cy = 0.5f * (float)getHeight();
-
- /* if both are constant, init variables once */
- if (m_distortion_const && m_dispersion_const) {
- updateVariables(m_distortion, m_dispersion);
- m_variables_ready = true;
- }
}
void *ScreenLensDistortionOperation::initializeTileData(rcti * /*rect*/)
@@ -130,7 +151,7 @@ bool ScreenLensDistortionOperation::get_delta(float r_sq,
return false;
}
-void ScreenLensDistortionOperation::accumulate(MemoryBuffer *buffer,
+void ScreenLensDistortionOperation::accumulate(const MemoryBuffer *buffer,
int a,
int b,
float r_sq,
@@ -154,7 +175,14 @@ void ScreenLensDistortionOperation::accumulate(MemoryBuffer *buffer,
float xy[2];
distort_uv(uv, t, xy);
- buffer->readBilinear(color, xy[0], xy[1]);
+ switch (execution_model_) {
+ case eExecutionModel::Tiled:
+ buffer->readBilinear(color, xy[0], xy[1]);
+ break;
+ case eExecutionModel::FullFrame:
+ buffer->read_elem_bilinear(xy[0], xy[1], color);
+ break;
+ }
sum[a] += (1.0f - tz) * color[a];
sum[b] += (tz)*color[b];
@@ -354,4 +382,143 @@ void ScreenLensDistortionOperation::updateVariables(float distortion, float disp
mul_v3_v3fl(m_k4, m_k, 4.0f);
}
+void ScreenLensDistortionOperation::get_area_of_interest(const int input_idx,
+ const rcti &UNUSED(output_area),
+ rcti &r_input_area)
+{
+ if (input_idx != 0) {
+ /* Dispersion and distortion inputs are used as constants only. */
+ r_input_area = COM_SINGLE_ELEM_AREA;
+ }
+
+ /* XXX the original method of estimating the area-of-interest does not work
+ * it assumes a linear increase/decrease of mapped coordinates, which does not
+ * yield correct results for the area and leaves uninitialized buffer areas.
+ * So now just use the full image area, which may not be as efficient but works at least ...
+ */
+#if 1
+ NodeOperation *image = getInputOperation(0);
+ r_input_area.xmax = image->getWidth();
+ r_input_area.xmin = 0;
+ r_input_area.ymax = image->getHeight();
+ r_input_area.ymin = 0;
+
+#else /* Original method in tiled implementation. */
+ rcti newInput;
+ const float margin = 2;
+
+ BLI_rcti_init_minmax(&newInput);
+
+ if (m_dispersion_const && m_distortion_const) {
+ /* update from fixed distortion/dispersion */
+# define UPDATE_INPUT(x, y) \
+ { \
+ float coords[6]; \
+ determineUV(coords, x, y); \
+ newInput.xmin = min_ffff(newInput.xmin, coords[0], coords[2], coords[4]); \
+ newInput.ymin = min_ffff(newInput.ymin, coords[1], coords[3], coords[5]); \
+ newInput.xmax = max_ffff(newInput.xmax, coords[0], coords[2], coords[4]); \
+ newInput.ymax = max_ffff(newInput.ymax, coords[1], coords[3], coords[5]); \
+ } \
+ (void)0
+
+ UPDATE_INPUT(input->xmin, input->xmax);
+ UPDATE_INPUT(input->xmin, input->ymax);
+ UPDATE_INPUT(input->xmax, input->ymax);
+ UPDATE_INPUT(input->xmax, input->ymin);
+
+# undef UPDATE_INPUT
+ }
+ else {
+ /* use maximum dispersion 1.0 if not const */
+ float dispersion = m_dispersion_const ? m_dispersion : 1.0f;
+
+# define UPDATE_INPUT(x, y, distortion) \
+ { \
+ float coords[6]; \
+ updateVariables(distortion, dispersion); \
+ determineUV(coords, x, y); \
+ newInput.xmin = min_ffff(newInput.xmin, coords[0], coords[2], coords[4]); \
+ newInput.ymin = min_ffff(newInput.ymin, coords[1], coords[3], coords[5]); \
+ newInput.xmax = max_ffff(newInput.xmax, coords[0], coords[2], coords[4]); \
+ newInput.ymax = max_ffff(newInput.ymax, coords[1], coords[3], coords[5]); \
+ } \
+ (void)0
+
+ if (m_distortion_const) {
+ /* update from fixed distortion */
+ UPDATE_INPUT(input->xmin, input->xmax, m_distortion);
+ UPDATE_INPUT(input->xmin, input->ymax, m_distortion);
+ UPDATE_INPUT(input->xmax, input->ymax, m_distortion);
+ UPDATE_INPUT(input->xmax, input->ymin, m_distortion);
+ }
+ else {
+ /* update from min/max distortion (-1..1) */
+ UPDATE_INPUT(input->xmin, input->xmax, -1.0f);
+ UPDATE_INPUT(input->xmin, input->ymax, -1.0f);
+ UPDATE_INPUT(input->xmax, input->ymax, -1.0f);
+ UPDATE_INPUT(input->xmax, input->ymin, -1.0f);
+
+ UPDATE_INPUT(input->xmin, input->xmax, 1.0f);
+ UPDATE_INPUT(input->xmin, input->ymax, 1.0f);
+ UPDATE_INPUT(input->xmax, input->ymax, 1.0f);
+ UPDATE_INPUT(input->xmax, input->ymin, 1.0f);
+
+# undef UPDATE_INPUT
+ }
+ }
+
+ newInput.xmin -= margin;
+ newInput.ymin -= margin;
+ newInput.xmax += margin;
+ newInput.ymax += margin;
+
+ operation = getInputOperation(0);
+ if (operation->determineDependingAreaOfInterest(&newInput, readOperation, output)) {
+ return true;
+ }
+ return false;
+#endif
+}
+
+void ScreenLensDistortionOperation::update_memory_buffer_partial(MemoryBuffer *output,
+ const rcti &area,
+ Span<MemoryBuffer *> inputs)
+{
+ const MemoryBuffer *input_image = inputs[0];
+ for (BuffersIterator<float> it = output->iterate_with({}, area); !it.is_end(); ++it) {
+ float xy[2] = {(float)it.x, (float)it.y};
+ float uv[2];
+ get_uv(xy, uv);
+ const float uv_dot = len_squared_v2(uv);
+
+ float delta[3][2];
+ const bool valid_r = get_delta(uv_dot, m_k4[0], uv, delta[0]);
+ const bool valid_g = get_delta(uv_dot, m_k4[1], uv, delta[1]);
+ const bool valid_b = get_delta(uv_dot, m_k4[2], uv, delta[2]);
+ if (!(valid_r && valid_g && valid_b)) {
+ zero_v4(it.out);
+ continue;
+ }
+
+ int count[3] = {0, 0, 0};
+ float sum[4] = {0, 0, 0, 0};
+ accumulate(input_image, 0, 1, uv_dot, uv, delta, sum, count);
+ accumulate(input_image, 1, 2, uv_dot, uv, delta, sum, count);
+
+ if (count[0]) {
+ it.out[0] = 2.0f * sum[0] / (float)count[0];
+ }
+ if (count[1]) {
+ it.out[1] = 2.0f * sum[1] / (float)count[1];
+ }
+ if (count[2]) {
+ it.out[2] = 2.0f * sum[2] / (float)count[2];
+ }
+
+ /* Set alpha. */
+ it.out[3] = 1.0f;
+ }
+}
+
} // namespace blender::compositor