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Diffstat (limited to 'source/blender/compositor/operations/COM_SunBeamsOperation.cpp')
-rw-r--r--source/blender/compositor/operations/COM_SunBeamsOperation.cpp11
1 files changed, 6 insertions, 5 deletions
diff --git a/source/blender/compositor/operations/COM_SunBeamsOperation.cpp b/source/blender/compositor/operations/COM_SunBeamsOperation.cpp
index 80b1c1f798a..6f47e0e190b 100644
--- a/source/blender/compositor/operations/COM_SunBeamsOperation.cpp
+++ b/source/blender/compositor/operations/COM_SunBeamsOperation.cpp
@@ -146,8 +146,8 @@ template<int fxu, int fxv, int fyu, int fyv> struct BufferLineAccumulator {
* Perform the actual accumulation along a ray segment from source to pt.
* Only pixels within dist_min..dist_max contribute.
*
- * The loop runs backwards(!) over the primary sector space axis u, i.e. increasing distance to pt.
- * After each step it decrements v by dv < 1, adding a buffer shift when necessary.
+ * The loop runs backwards(!) over the primary sector space axis u, i.e. increasing distance to
+ * pt. After each step it decrements v by dv < 1, adding a buffer shift when necessary.
*/
static void eval(MemoryBuffer *input,
float output[4],
@@ -229,11 +229,12 @@ template<int fxu, int fxv, int fyu, int fyv> struct BufferLineAccumulator {
};
/**
- * Dispatch function which selects an appropriate accumulator based on the sector of the target point,
- * relative to the source.
+ * Dispatch function which selects an appropriate accumulator based on the sector of the target
+ * point, relative to the source.
*
* The BufferLineAccumulator defines the actual loop over the buffer, with an efficient inner loop
- * due to using compile time constants instead of a local matrix variable defining the sector space.
+ * due to using compile time constants instead of a local matrix variable defining the sector
+ * space.
*/
static void accumulate_line(MemoryBuffer *input,
float output[4],