diff options
Diffstat (limited to 'source/blender/compositor/operations/COM_TextureOperation.h')
-rw-r--r-- | source/blender/compositor/operations/COM_TextureOperation.h | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/source/blender/compositor/operations/COM_TextureOperation.h b/source/blender/compositor/operations/COM_TextureOperation.h index 5bc21da1f96..bf1bb1affb8 100644 --- a/source/blender/compositor/operations/COM_TextureOperation.h +++ b/source/blender/compositor/operations/COM_TextureOperation.h @@ -35,12 +35,12 @@ namespace blender::compositor { */ class TextureBaseOperation : public MultiThreadedOperation { private: - Tex *m_texture; - const RenderData *m_rd; - SocketReader *m_inputSize; - SocketReader *m_inputOffset; - struct ImagePool *m_pool; - bool m_sceneColorManage; + Tex *texture_; + const RenderData *rd_; + SocketReader *input_size_; + SocketReader *input_offset_; + struct ImagePool *pool_; + bool scene_color_manage_; protected: /** @@ -54,21 +54,21 @@ class TextureBaseOperation : public MultiThreadedOperation { TextureBaseOperation(); public: - void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override; + void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override; - void setTexture(Tex *texture) + void set_texture(Tex *texture) { - this->m_texture = texture; + texture_ = texture; } - void initExecution() override; - void deinitExecution() override; - void setRenderData(const RenderData *rd) + void init_execution() override; + void deinit_execution() override; + void set_render_data(const RenderData *rd) { - this->m_rd = rd; + rd_ = rd; } - void setSceneColorManage(bool sceneColorManage) + void set_scene_color_manage(bool scene_color_manage) { - this->m_sceneColorManage = sceneColorManage; + scene_color_manage_ = scene_color_manage; } void update_memory_buffer_partial(MemoryBuffer *output, @@ -83,7 +83,7 @@ class TextureOperation : public TextureBaseOperation { class TextureAlphaOperation : public TextureBaseOperation { public: TextureAlphaOperation(); - void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override; + void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override; void update_memory_buffer_partial(MemoryBuffer *output, const rcti &area, |