diff options
Diffstat (limited to 'source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cc')
-rw-r--r-- | source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cc | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cc b/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cc index b96c713a83a..a002a853bd4 100644 --- a/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cc +++ b/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cc @@ -24,14 +24,14 @@ VariableSizeBokehBlurOperation::VariableSizeBokehBlurOperation() { - this->addInputSocket(COM_DT_COLOR); - this->addInputSocket(COM_DT_COLOR, COM_SC_NO_RESIZE); // do not resize the bokeh image. - this->addInputSocket(COM_DT_VALUE); // radius + this->addInputSocket(DataType::Color); + this->addInputSocket(DataType::Color, COM_SC_NO_RESIZE); // do not resize the bokeh image. + this->addInputSocket(DataType::Value); // radius #ifdef COM_DEFOCUS_SEARCH - this->addInputSocket(COM_DT_COLOR, + this->addInputSocket(DataType::Color, COM_SC_NO_RESIZE); // inverse search radius optimization structure. #endif - this->addOutputSocket(COM_DT_COLOR); + this->addOutputSocket(DataType::Color); this->setComplex(true); this->setOpenCL(true); @@ -278,8 +278,8 @@ bool VariableSizeBokehBlurOperation::determineDependingAreaOfInterest( // InverseSearchRadiusOperation InverseSearchRadiusOperation::InverseSearchRadiusOperation() { - this->addInputSocket(COM_DT_VALUE, COM_SC_NO_RESIZE); // radius - this->addOutputSocket(COM_DT_COLOR); + this->addInputSocket(DataType::Value, COM_SC_NO_RESIZE); // radius + this->addOutputSocket(DataType::Color); this->setComplex(true); this->m_inputRadius = nullptr; } @@ -291,7 +291,7 @@ void InverseSearchRadiusOperation::initExecution() void *InverseSearchRadiusOperation::initializeTileData(rcti *rect) { - MemoryBuffer *data = new MemoryBuffer(COM_DT_COLOR, rect); + MemoryBuffer *data = new MemoryBuffer(DataType::Color, rect); float *buffer = data->getBuffer(); int x, y; int width = this->m_inputRadius->getWidth(); |