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Diffstat (limited to 'source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp')
-rw-r--r--source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp142
1 files changed, 142 insertions, 0 deletions
diff --git a/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp b/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp
new file mode 100644
index 00000000000..e97b1155e22
--- /dev/null
+++ b/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp
@@ -0,0 +1,142 @@
+/*
+ * Copyright 2011, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor:
+ * Jeroen Bakker
+ * Monique Dewanchand
+ */
+
+#include "COM_VariableSizeBokehBlurOperation.h"
+#include "BLI_math.h"
+
+extern "C" {
+ #include "RE_pipeline.h"
+}
+
+VariableSizeBokehBlurOperation::VariableSizeBokehBlurOperation() : NodeOperation() {
+ this->addInputSocket(COM_DT_COLOR);
+ this->addInputSocket(COM_DT_COLOR, COM_SC_NO_RESIZE); // do not resize the bokeh image.
+ this->addInputSocket(COM_DT_VALUE);
+ this->addOutputSocket(COM_DT_COLOR);
+ this->setComplex(true);
+
+ this->inputProgram = NULL;
+ this->inputBokehProgram = NULL;
+ this->inputSizeProgram = NULL;
+ this->maxBlur = 32.0f;
+ this->threshold = 0.0f;
+}
+
+
+void VariableSizeBokehBlurOperation::initExecution() {
+ this->inputProgram = getInputSocketReader(0);
+ this->inputBokehProgram = getInputSocketReader(1);
+ this->inputSizeProgram = getInputSocketReader(2);
+ QualityStepHelper::initExecution(COM_QH_INCREASE);
+}
+
+void VariableSizeBokehBlurOperation::executePixel(float* color, int x, int y, MemoryBuffer *inputBuffers[], void* data) {
+ float tempColor[4];
+ float readColor[4];
+ float bokeh[4];
+ tempColor[0] = 0;
+ tempColor[1] = 0;
+ tempColor[2] = 0;
+ tempColor[3] = 0;
+ float tempSize[4];
+ float overallmultiplyerr = 0;
+ float overallmultiplyerg = 0;
+ float overallmultiplyerb = 0;
+
+ int miny = y - maxBlur;
+ int maxy = y + maxBlur;
+ int minx = x - maxBlur;
+ int maxx = x + maxBlur;
+ {
+ inputProgram->read(readColor, x, y, COM_PS_NEAREST, inputBuffers);
+ tempColor[0] += readColor[0];
+ tempColor[1] += readColor[1];
+ tempColor[2] += readColor[2];
+ overallmultiplyerr += 1;
+ overallmultiplyerg += 1;
+ overallmultiplyerb += 1;
+
+ for (int ny = miny ; ny < maxy ; ny += QualityStepHelper::getStep()) {
+ for (int nx = minx ; nx < maxx ; nx += QualityStepHelper::getStep()) {
+ if (nx >=0 && nx < this->getWidth() && ny >= 0 && ny < getHeight()) {
+ inputSizeProgram->read(tempSize, nx, ny, COM_PS_NEAREST, inputBuffers);
+ float size = tempSize[0];
+ size += this->threshold;
+ float dx = nx - x;
+ float dy = ny - y;
+ if (nx == x && ny == y) {
+ } else if (size>= fabs(dx) && size >= fabs(dy)) {
+ float u = 256+ dx*256/size;
+ float v = 256+ dy*256/size;
+ inputBokehProgram->read(bokeh, u, v, COM_PS_NEAREST, inputBuffers);
+ inputProgram->read(readColor, nx, ny, COM_PS_NEAREST, inputBuffers);
+ tempColor[0] += bokeh[0] * readColor[0];
+ tempColor[1] += bokeh[1] * readColor[1];
+ tempColor[2] += bokeh[2]* readColor[2];
+ overallmultiplyerr += bokeh[0];
+ overallmultiplyerg += bokeh[1];
+ overallmultiplyerb += bokeh[2];
+ }
+ }
+ }
+ }
+ color[0] = tempColor[0]*(1.0/overallmultiplyerr);
+ color[1] = tempColor[1]*(1.0/overallmultiplyerg);
+ color[2] = tempColor[2]*(1.0/overallmultiplyerb);
+ color[3] = 1.0f;
+ }
+
+}
+
+void VariableSizeBokehBlurOperation::deinitExecution() {
+ this->inputProgram = NULL;
+ this->inputBokehProgram = NULL;
+ this->inputSizeProgram = NULL;
+}
+
+bool VariableSizeBokehBlurOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output) {
+ rcti newInput;
+ rcti bokehInput;
+
+ newInput.xmax = input->xmax + maxBlur+2;
+ newInput.xmin = input->xmin - maxBlur+2;
+ newInput.ymax = input->ymax + maxBlur-2;
+ newInput.ymin = input->ymin - maxBlur-2;
+ bokehInput.xmax = 512;
+ bokehInput.xmin = 0;
+ bokehInput.ymax = 512;
+ bokehInput.ymin = 0;
+
+ NodeOperation* operation = getInputOperation(2);
+ if (operation->determineDependingAreaOfInterest(&newInput, readOperation, output) ) {
+ return true;
+ }
+ operation = getInputOperation(1);
+ if (operation->determineDependingAreaOfInterest(&bokehInput, readOperation, output) ) {
+ return true;
+ }
+ operation = getInputOperation(0);
+ if (operation->determineDependingAreaOfInterest(&newInput, readOperation, output) ) {
+ return true;
+ }
+ return false;
+}