diff options
Diffstat (limited to 'source/blender/compositor/operations/COM_VectorBlurOperation.cpp')
-rw-r--r-- | source/blender/compositor/operations/COM_VectorBlurOperation.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/compositor/operations/COM_VectorBlurOperation.cpp b/source/blender/compositor/operations/COM_VectorBlurOperation.cpp index d14d745d049..76550bf4119 100644 --- a/source/blender/compositor/operations/COM_VectorBlurOperation.cpp +++ b/source/blender/compositor/operations/COM_VectorBlurOperation.cpp @@ -761,7 +761,7 @@ void zbuf_accumulate_vecblur( } /* blend with a falloff. this fixes the ugly effect you get with - * a fast moving object. then it looks like a solid object overlayed + * a fast moving object. then it looks like a solid object overlaid * over a very transparent moving version of itself. in reality, the * whole object should become transparent if it is moving fast, be * we don't know what is behind it so we don't do that. this hack |