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Diffstat (limited to 'source/blender/compositor/operations/COM_VectorBlurOperation.h')
-rw-r--r--source/blender/compositor/operations/COM_VectorBlurOperation.h73
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diff --git a/source/blender/compositor/operations/COM_VectorBlurOperation.h b/source/blender/compositor/operations/COM_VectorBlurOperation.h
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+/*
+ * Copyright 2011, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor:
+ * Jeroen Bakker
+ * Monique Dewanchand
+ */
+
+#ifndef _COM_VectorBlurOperation_h
+#define _COM_VectorBlurOperation_h
+#include "COM_NodeOperation.h"
+#include "DNA_node_types.h"
+#include "COM_QualityStepHelper.h"
+
+class VectorBlurOperation : public NodeOperation, public QualityStepHelper {
+private:
+ /**
+ * @brief Cached reference to the inputProgram
+ */
+ SocketReader * inputImageProgram;
+ SocketReader * inputSpeedProgram;
+ SocketReader * inputZProgram;
+
+ /**
+ * @brief settings of the glare node.
+ */
+ NodeBlurData * settings;
+
+ float* cachedInstance;
+
+public:
+ VectorBlurOperation();
+
+ /**
+ * the inner loop of this program
+ */
+ void executePixel(float* color, int x, int y, MemoryBuffer *inputBuffers[], void* data);
+
+ /**
+ * Initialize the execution
+ */
+ void initExecution();
+
+ /**
+ * Deinitialize the execution
+ */
+ void deinitExecution();
+
+ void* initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers);
+
+ void setVectorBlurSettings(NodeBlurData * settings) {this->settings = settings;}
+ bool determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output);
+protected:
+
+ void generateVectorBlur(float* data, MemoryBuffer* inputImage, MemoryBuffer* inputSpeed, MemoryBuffer* inputZ);
+
+
+};
+#endif