diff options
Diffstat (limited to 'source/blender/compositor/operations/COM_VectorBlurOperation.h')
-rw-r--r-- | source/blender/compositor/operations/COM_VectorBlurOperation.h | 73 |
1 files changed, 73 insertions, 0 deletions
diff --git a/source/blender/compositor/operations/COM_VectorBlurOperation.h b/source/blender/compositor/operations/COM_VectorBlurOperation.h new file mode 100644 index 00000000000..e3275f1bc15 --- /dev/null +++ b/source/blender/compositor/operations/COM_VectorBlurOperation.h @@ -0,0 +1,73 @@ +/* + * Copyright 2011, Blender Foundation. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * Contributor: + * Jeroen Bakker + * Monique Dewanchand + */ + +#ifndef _COM_VectorBlurOperation_h +#define _COM_VectorBlurOperation_h +#include "COM_NodeOperation.h" +#include "DNA_node_types.h" +#include "COM_QualityStepHelper.h" + +class VectorBlurOperation : public NodeOperation, public QualityStepHelper { +private: + /** + * @brief Cached reference to the inputProgram + */ + SocketReader * inputImageProgram; + SocketReader * inputSpeedProgram; + SocketReader * inputZProgram; + + /** + * @brief settings of the glare node. + */ + NodeBlurData * settings; + + float* cachedInstance; + +public: + VectorBlurOperation(); + + /** + * the inner loop of this program + */ + void executePixel(float* color, int x, int y, MemoryBuffer *inputBuffers[], void* data); + + /** + * Initialize the execution + */ + void initExecution(); + + /** + * Deinitialize the execution + */ + void deinitExecution(); + + void* initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers); + + void setVectorBlurSettings(NodeBlurData * settings) {this->settings = settings;} + bool determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output); +protected: + + void generateVectorBlur(float* data, MemoryBuffer* inputImage, MemoryBuffer* inputSpeed, MemoryBuffer* inputZ); + + +}; +#endif |